Ambakaro
(Lusitani Elite Shock Infantry)Ambakaro (Am-bak-ar-oh; "Arms Bearers") are men that have proved their valour and dedication to their chieftains in the heat of battle. They use their trademark bronze helmets with the "bucula" ("facemask") along with the steel falcata swords and caetra shields common to other Iberian warriors.
The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.
Unit Name Ambakaro |
Main Unit Key Ibe_Lusotannan_Shock_Inf |
Land Unit Key Ibe_Lusotannan_Shock_Inf |
Naval Unit Key barbarian_transport |
Soldiers 200 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1256 |
Recruitment Cost 1256 |
Upkeep Cost 251 |
14 |
├ Missile Weapon javelin4_iberian |
├ Projectile javelin4_iberian |
├ Missile Damage 12 |
├ Missile Ap Damage 2 |
└ Base Reload Time 9 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 7 |
Ammunition 2 |
Melee Attack 45 |
11 |
├ Melee Weapon bsword4 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
62 |
├ Base Defence 31 |
├ Shield shield2 |
└ Shield Defence 31 |
14 |
├ Armour arm8 |
├ Armour Defence 14 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 55 |
Abilities
Ambakaro- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates |