Dorkei Hatkafa
(Iberian Assault Infantry)These Iberians have pledged their allegiance to Carthage, and thus are equipped by her. They are some of the fiercest combatants around.
Recruited from among descendants of Phoenician settlers and the native Lebu, Garamantian, and Berber peoples of the Sahara these troops were the largest non-mercenary Carthaginian contingent in the army. Colonising the African coast from around the 1st millennium BC, the Phoenicians founded Carthage and other cities, later known as Leptis Magna and Sabratha. Important trading centres, they acted alongside Tingis, which was founded by their Carthaginian descendants, and the Greek colony of Cyrene as gateways into Africa and the western Mediterranean. By the 5th century BC, however, the three Libyan cities had passed under the control and protection of Carthage and its mercantile dominance. Mixing together a variety of eastern and Saharan customs, and influenced by contact with much of the Mediterranean through their trading network, the Liby-Phoenicians were varied in their style of dress and armament.
Unit Name Dorkei Hatkafa |
Main Unit Key Car_Iberian_Assault_Infantry |
Land Unit Key Car_Iberian_Assault_Infantry |
Naval Unit Key pel_transport |
Soldiers 200 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1261 |
Recruitment Cost 1261 |
Upkeep Cost 252 |
12 |
├ Missile Weapon prec2 |
├ Projectile prec2 |
├ Missile Damage 12 |
├ Missile Ap Damage 0 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 45 |
11 |
├ Melee Weapon bsword3 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 15 |
67 |
├ Base Defence 26 |
├ Shield shield4 |
└ Shield Defence 41 |
14 |
├ Armour arm8 |
├ Armour Defence 14 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_medium |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 60 |
Abilities
Dorkei Hatkafa- Stamina (poor)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Recuitment Requirement | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Unit Resouces | Auxilia_Iberian | |||||||||||||||||||||||||||||||||
Hannibal at the Gates Regions
|
||||||||||||||||||||||||||||||||||
Requires Buildings | ||||||||||||||||||||||||||||||||||
Lv. 0 |
Qart-Hadasht
(dei_main_city_CARTHAGE_1) Level 0
Qart-Hadasht
(dei_main_city_CARTHAGE_2) Level 1
Qart-Hadasht
(dei_main_city_CARTHAGE_3) Level 2
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_3_fort) Level 2
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_3_trade) Level 2 |
|||||||||||||||||||||||||||||||||
Lv. 1 |
Qart-Hadasht
(dei_main_city_CARTHAGE_4) Level 3
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_4_fort) Level 3
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_4_trade) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates | |
Imperator Augustus |
Massyli (Hannibal at the Gates)
Qarthadastim (Hannibal at the Gates)
Qarthadastim (Hannibal at the Gates)
Tarbelli (Hannibal at the Gates)
Vascones (Hannibal at the Gates)
Oretani (Hannibal at the Gates)
Arevaci (Hannibal at the Gates)
Carpetani (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Rasenna (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Rasenna (Hannibal at the Gates)
Astures (Hannibal at the Gates)
Gallaeci (Hannibal at the Gates)
Vaccaei (Hannibal at the Gates)
Cantabri (Hannibal at the Gates)
Liguria (Hannibal at the Gates)
Veneti (Hannibal at the Gates)
Boii (Hannibal at the Gates)
Insubres (Hannibal at the Gates)
Allobroges (Hannibal at the Gates)
Massalia (Hannibal at the Gates)
Volcae (Hannibal at the Gates)
Volcae (Hannibal at the Gates)
Cessetani (Hannibal at the Gates)
Emporion (Hannibal at the Gates)
Illergetes (Hannibal at the Gates)
Illercavones (Hannibal at the Gates)
Qarthadastim (Hannibal at the Gates)
Qarthadastim (Hannibal at the Gates)
Qarthadastim (Hannibal at the Gates)
Qarthadastim (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Celtici (Hannibal at the Gates)
Vettones (Hannibal at the Gates)
Lusotannan (Hannibal at the Gates)
Safineis (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Gaetuli (Hannibal at the Gates)
Masaesyli (Hannibal at the Gates)
Qarthadastim (Hannibal at the Gates)
Mauri (Hannibal at the Gates)
Massyli (Hannibal at the Gates)
Qarthadastim (Hannibal at the Gates)
Qarthadastim (Hannibal at the Gates)
Masaesyli (Hannibal at the Gates)
Safineis (Hannibal at the Gates)
Safineis (Hannibal at the Gates)
Safineis (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Syrakousai (Hannibal at the Gates)
Libya (Hannibal at the Gates)
Libya (Hannibal at the Gates)
Igharimen (Hannibal at the Gates)
Igharimen (Hannibal at the Gates)
Qarthadastim (Hannibal at the Gates)
Turdetani (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Roma (Hannibal at the Gates)
Rasenna (Hannibal at the Gates)