Perioikoi Phalangitai
(Perioikoi Pikemen)These pikemen are a useful, and cheap, addition to the army's ranks.
The ‘dwellers around’, the periokoi were a free, but non-citizen class of Sparta. As the Spartans themselves could pursue no profession other than that of the warrior, the periokoi fulfilled the roles of artisans and merchants in the Lacedaemonian state, eventually taking on the roles in the Spartan army considered unsuitable for true citizens, such as skirmishing and cavalry. Living along the coast and in the many hill towns surrounding the fertile valleys of Eurotas and Pamisos, they acted as a barrier between the Spartan citizens and the rest of Greece - a barrier that also kept in the helots, the Spartans' slaves that farmed the valleys below the city. Like other Greeks, the periokoi were expected to purchase and maintain their own arms and armour, each town contributing to the Spartan war machine when required. Even though they were allowed their own laws and customs, as non-citizens periokoi could not influence or vote on Spartan foreign or military policy.
Unit Name Perioikoi Phalangitai |
Main Unit Key Gre_Periokoi_Pike |
Land Unit Key Gre_Periokoi_Pike |
Naval Unit Key pel_transport |
Soldiers 256 |
Category Melee Infantry |
Class Hoplite/Pike Infantry |
Custom Battle Cost 869 |
Recruitment Cost 869 |
Upkeep Cost 174 |
Melee Attack 28 |
9 |
├ Melee Weapon pike2 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 2 |
├ Bonus vs. Elephants 6 |
└ Bonus vs Infantry 0 |
Charge Bonus 8 |
46 |
├ Base Defence 15 |
├ Shield shield2 |
└ Shield Defence 31 |
10 |
├ Armour arm6 |
├ Armour Defence 10 |
└ Shield Armour 0 |
20 |
├ Man Entity light_heavy |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 45 |
Abilities
Perioikoi Phalangitai- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Pike Phalanx
The unit moves into a deep and close pike phalanx formation that increases frontal defense and attack but movement speed is reduced and the unit is vulnerable to flanking attacks.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good defensive unit
- Low damage but average armour penetration
- Average attack
- Normal morale
- Very vulnerable when not in phalanx
Faction Availability | |
---|---|
Macedonian Wars |