Pezhetairoi
(Foot-Companions)These elite heavy pikemen, disciplined, well-armoured, and hard-faced, are a terror to face.
Historically, the Macedonian phalanx innovated the use of the fearsome sarissa: a pike of up to 21 feet in length. First introduced to the army by Alexander the Great’s father, Phillip II, the sarissa was cumbersome but created an almost impregnable phalanx formation. Presenting a wall of pikes from five files of men, it protected more of the front ranks and created a much bigger killing zone than the traditional hoplite phalanx. Defensively, the Macedonian phalanx could not only withstand and repel any cavalry or infantry charge to the front, it could also deflect incoming arrows, as the back rows kept their pikes vertical until needed. Arrows were caught up in the raised pikes and fell harmlessly to the ground, where they could be repurposed by the deadly Cretan archers fielded to support the pikes. Thusly, the Macedonian attack, whilst slow-moving, could also be unstoppable: if coordinated and disciplined, it simply steamrollered its enemies from the field. Following his untimely death, the 'Diadochi' - Alexander's 'Successors' - continued to use and further refine pike phalanx combat.
Unit Name Pezhetairoi |
Main Unit Key Gre_Foot_Companions |
Land Unit Key Gre_Foot_Companions |
Naval Unit Key pel_transport |
Soldiers 256 |
Category Melee Infantry |
Class Hoplite/Pike Infantry |
Custom Battle Cost 1136 |
Recruitment Cost 1136 |
Upkeep Cost 227 |
Melee Attack 36 |
9 |
├ Melee Weapon pike4 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 4 |
├ Bonus vs. Elephants 8 |
└ Bonus vs Infantry 0 |
Charge Bonus 11 |
59 |
├ Base Defence 18 |
├ Shield shield4 |
└ Shield Defence 41 |
14 |
├ Armour arm8 |
├ Armour Defence 14 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_heavy |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 65 |
Abilities
Pezhetairoi- Stamina (low)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Pike Phalanx
The unit moves into a deep and close pike phalanx formation that increases frontal defense and attack but movement speed is reduced and the unit is vulnerable to flanking attacks.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
- Very vulnerable when not in phalanx
Requires Buildings | |
---|---|
Lv. 0 |
Hoplite Barracks
(rom_HELLENIC_military_main_heavy_3) Level 2 |
Lv. 1 |
Royal Barracks
(rom_HELLENIC_military_main_heavy_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Macedonian Wars |