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Cemmeinarn Cantiaci (Caesar in Gaul)Cantiaci (Caesar in Gaul) Spear Infantry

Cemmeinarn

(Marching Ones)

Cemmeinarn (Kem-ay-nayrn) are the mainstay of most midlander armies. They carry spears to be thrown before a charge, and engage in melee with well-made longspears. Except for a good shield they are not armoured, but are nevertheless capable in battle. Appropriately supported by skirmishers, they can be quite useful in engaging most threats, though they are incapable of lasting against truly heavy infantry. However, the Cemmeinarn can thwart a frontal attack if they stand together; their shields provide them good defense from the front, but from the flanks or rear, the Cemmeinarn are incapable of defending themselves well and will likely be slaughtered. The Cemmeinarn are only semi-professional warriors, and only the most experienced will readily hold together under the weight of a strong charge.

While Celts often lacked the formal organisations and tactics of their more 'civilised' opponents, they did have extremely able metalworkers, and long experience as mercenaries. In battle, they were not outmatched on an individual level by Romans or Greeks. Celts often favoured the spear in battle. It is a simple weapon, and a typical Celtic warrior might carry several into a fight: lighter javelins to hurl at the enemy on the approach or charge, and sometimes an iron-tipped spear for close combat. Some spears were crafted with barbed tips to cause further damage as they were pulled from wounds. Spears were also convenient for displaying trophies, in the shape of rotting enemy heads. This bloody appearance by the Celts, and a ferocious appetite for battle, was often enough to un-man opponents. Celtic warriors would send a chorus of chants, taunts and insults aimed towards foes, and blow their unearthly-sounding 'carnyx' battle horns. The whole display was intended to frighten foes, and put the warriors into the right frame of mind for battle.

Cemmeinarn

Unit Name

Cemmeinarn

Main Unit Key

Bri_Cemmeinarn

Land Unit Key

Bri_Cemmeinarn

Naval Unit Key

barbarian_transport

Soldiers

300

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

424

Recruitment Cost

424

Upkeep Cost

85

Missile Damage

11

├ Missile Weapon

prec1

├ Projectile

prec1

├ Missile Damage

11

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

1

Melee Attack

27

Weapon Damage

9

├ Melee Weapon

spear2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

3

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

64

├ Base Defence

23

├ Shield

shield4

└ Shield Defence

41

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

20

├ Man Entity

medium_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

50

Abilities

Cemmeinarn
  • Stamina (poor)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Cemmeinarn
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale