![Gallic Slingers](https://www.honga.net/totalwar/rome2/gen_images/unit_icon/dei/common/GAR_Gal_Local_Slingers.png)
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Gallic Slingers
Even the humblest tribesman may hurl a stone in defence of his home.As far as the Celts were concerned, the best way to kill a man was in hand-to-hand combat. The Celts thought there was great value in personal bravery and there was no honour in killing from a distance. Even so, slingers, javelinmen and archers still had their place on the battlefield. It was often the only way that some Celts could go to war: Celtic warriors paid for their own equipment, so only the wealthy could afford, or had the right to carry, fine armour and weapons. Skirmishers were usually the poor: freemen who served as clients to the noble class. While they could never hope to achieve the same status as their noble masters, they could still prove their worth in the cut and thrust of battle.
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Unit Name Gallic Slingers |
Main Unit Key GAR_Gal_Local_Slingers |
Land Unit Key GAR_Gal_Local_Slingers |
Naval Unit Key barbarian_transport |
Soldiers 175 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 296 |
Recruitment Cost 370 |
Upkeep Cost 100 |
Missile Damage 5 |
├ Missile Weapon sling1 |
├ Projectile sling1 |
├ Missile Damage 4 |
├ Missile Ap Damage 1 |
└ Base Reload Time 14 |
Accuracy 5 |
Range 165 |
Reload 13 |
Shots Per Minute 5 |
Ammunition 24 |
Melee Attack 12 |
Weapon Damage 7 |
├ Melee Weapon dagger1 |
├ Weapon Damage 7 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
Melee Defence 30 |
├ Base Defence 4 |
├ Shield shield1 |
└ Shield Defence 26 |
Armour 1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
Health 20 |
├ Man Entity rome_infantry_very_light_agile |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 35 |
Abilities
Gallic Slingers- Stamina (excellent)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Improved Stamina
This unit type has an improvement on the base stamina stat. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very long range
- Average rate of fire
- Low damage but average armour penetration
- Very weak in melee
- Very poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |