Thracian Tribesfolk
Farmers, artisans and tradesmen from the surrounding regions who have been drafted into the local garrison. Whilst these men have a stout desire to defend their homes, they are poorly equipped, lack military experience and can scarcely be regarded as soldiers.There were some forty tribes of Thracians who shared a common language and culture, inhabiting a vast area north of the Greek city-states. They were seen as war-loving, rebellious, rambunctious, bad enemies, and good allies in a fight. Many Greeks dreaded a time when they would be united under a single leader and sweep southwards. Such a turn of events never happened, but Thracians could be found across much of the Greek and Persian world fighting as mercenaries; they often specialised as skirmishers and light troops. At the Battle of Raphia in 217BC there were Thracians in both opposing armies, ready to do bloody work. The forward curving rhomphaia with its razor-sharp blade and long handle could lop off limbs in the hands of a skilled user, and Thracians were certainly skilled. The most famous Thracian 'general' of all never actually fought an action in Thrace or in command of a Thracian army; he was Spartacus, the commander of the last great slave rebellion against Rome in 73-71BC.
Unit Name Thracian Tribesfolk |
Main Unit Key GAR_Thr_Armed_Tribesfolk |
Land Unit Key GAR_Thr_Armed_Tribesfolk |
Naval Unit Key barbarian_transport |
Soldiers 200 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 240 |
Recruitment Cost 300 |
Upkeep Cost 100 |
13 |
├ Missile Weapon javelin1 |
├ Projectile javelin1 |
├ Missile Damage 13 |
├ Missile Ap Damage 0 |
└ Base Reload Time 9 |
Accuracy 10 |
Range 80 |
Reload 8 |
Shots Per Minute 7 |
Ammunition 6 |
Melee Attack 12 |
7 |
├ Melee Weapon dagger1 |
├ Weapon Damage 7 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 11 |
36 |
├ Base Defence 10 |
├ Shield shield1 |
└ Shield Defence 26 |
1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
20 |
├ Man Entity rome_infantry_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 35 |
Abilities
Thracian Tribesfolk- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Improved Stamina
This unit type has an improvement on the base stamina stat. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Very weak in melee
- Very poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |