Komatai Sphendonetai
(Dacian Slingers)These skirmishers are a valuable addition to any Dacian army and can perform superbly in rough terrain. They carry no armour to speak of, except small round shields, and are armed with slings and a dagger. They are usually very young men and their role is merely to try and force the enemy into acting rashly; however, troops lacking armour can still pay dearly facing when them.
Slingers were common in ancient armies. Slings are ancient weapons, dating back to Palaeolithic times. In comparison to bows, they were easy to make and had a greater effective range. Constructed from braided flax, hemp or rushes, a sling has a cradle where the shot is placed. One end has a finger-loop, while the other has a knot or strip giving a firm handhold. The slinger puts his middle finger through the loop and holds the knotted end with his thumb and forefinger. After whirling the shot in the sling it is released with a flick of the wrist. Quick to fire and reload, the sling was widely hated by those on the receiving end. Shot varied from stones collected in rivers to shaped lumps of clay and lead; lead shot could fly over 400 metres. Such missiles were sometimes inscribed with comments such as “Catch!” or “Take that!” Shot was difficult to see in flight, and although it lacked the penetrating power of an arrow it could easily break bone or stave-in armour at short ranges. Famously, the Roman Consul Paullus was killed by a slinger early in the disastrous Battle of Cannae.
Unit Name Komatai Sphendonetai |
Main Unit Key Dac_Slingers |
Land Unit Key Dac_Slingers |
Naval Unit Key barbarian_transport |
Soldiers 175 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 429 |
Recruitment Cost 429 |
Upkeep Cost 86 |
5 |
├ Missile Weapon sling1 |
├ Projectile sling1 |
├ Missile Damage 4 |
├ Missile Ap Damage 1 |
└ Base Reload Time 14 |
Accuracy 5 |
Range 165 |
Reload 13 |
Shots Per Minute 5 |
Ammunition 20 |
Melee Attack 22 |
11 |
├ Melee Weapon axe1 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing Yes |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 10 |
36 |
├ Base Defence 10 |
├ Shield shield1 |
└ Shield Defence 26 |
1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
20 |
├ Man Entity light_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 35 |
Abilities
Komatai Sphendonetai- Stamina (excellent)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Improved Stamina
This unit type has an improvement on the base stamina stat. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very long range
- Average rate of fire
- Low damage but average armour penetration
- Very weak in melee
- Very poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |