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HomeHome / Divide et Impera / Dacia (Imperator Augustus) / Units / Sauromatai-Daoi Toxotai
Sauromatai-Daoi Toxotai Dacia (Imperator Augustus)Dacia (Imperator Augustus) Missile Infantry

Sauromatai-Daoi Toxotai

(Sarmato-Dacian Noble Archers)

These Sarmatised" elite archers are late dismounted Daco-Sarmatian troops. They wear the typical spangenhelm and scaled armour, and are nobles or a chosen elite."

The exact origins of the Dacians are something of a mystery. Dacian lands were centred around the Carpathian Mountains but, unlike their Thracian neighbours, they seldom got involved in the conflicts of others. The Dacians fought almost entirely on foot, and usually looked to their Sarmatian allies when serious cavalry were needed. Many Dacian infantry fought as peltasts, equipped with javelins, short swords and oval shields, but they also fielded archers. However, the Dacians were most feared because of a weapon called the 'falx', which they used with deadly, limb-lopping skill. A two-handed sword with a forward-curving blade, a falx could cut a man in two from the top of his head to his breastbone. This weapon was so effective that the Romans improved their legionary armour to cope with it. The brow-ridge on later legionary helmets was there to stop a blow from a falx. Rome’s eventual victory in the Dacian Wars (AD101-106), celebrated by Trajan’s Column, finally dealt with the warlike Dacian tribes once and for all.

Sauromatai-Daoi Toxotai

Unit Name

Sauromatai-Daoi Toxotai

Main Unit Key

Dac_Sarmato_Dacian_Noble_Archers

Land Unit Key

Dac_Sarmato_Dacian_Noble_Archers

Naval Unit Key

barbarian_transport

Soldiers

175

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

1191

Recruitment Cost

1191

Upkeep Cost

238

Missile Damage

11

├ Missile Weapon

bow4

├ Projectile

bow4

├ Missile Damage

11

├ Missile Ap Damage

0

└ Base Reload Time

12

Accuracy

10

Range

185

Reload

13

Shots Per Minute

6

Ammunition

15

Melee Attack

34

Weapon Damage

11

├ Melee Weapon

bsword4

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

35

├ Base Defence

19

├ Shield

none

└ Shield Defence

16

Armour

12

├ Armour

arm7

├ Armour Defence

12

└ Shield Armour

0

Health

20

├ Man Entity

medium_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

60

Abilities

Sauromatai-Daoi Toxotai
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Sauromatai-Daoi Toxotai
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Sauromatai-Daoi Toxotai Lv. 0 Meeting Ground
Meeting Ground
(rom_BARBARIAN_artisans_major_bronze_2)
Level 1
Proving Grounds
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3)
Level 2
Sauromatai-Daoi Toxotai Lv. 1 Hall of Champions
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4)
Level 3