Misthophoroi Archaioi Hoplitai
These armoured veterans are dangerous exponents of phalanx warfare.Hoplites date back to the wars between the Greek city-states in the 8th and 7th centuries BC. During the Greco-Persian Wars most hoplites wore a Corinthian-style bronze helm, and a cuirass of bronze or stiffened linen or canvas. They were armed with a short sword and an iron-tipped spear with a bronze counterbalance butt-spike. Hoplites were named, though, after the round hoplon shield they carried. The hoplon-and-spear combination required them to fight as a phalanx, a block of spearmen some eight ranks deep. When closed up, each man would find shelter behind the shield of his neighbour, creating a wall of bristling spear-points. While all hoplites were originally citizen-soldiers, full-time mercenaries took over and became the standard fighting unit of the Greek world. Later, under Phillip II of Macedon and Alexander the Great, the shield became smaller, while the spear developed into the five metre sarissa pike. Many armies adopted the phalanx of hoplites as a tactical unit because it was very successful in battle.
Unit Name Misthophoroi Archaioi Hoplitai |
Main Unit Key Mer_Gre_Vet_Hoplites |
Land Unit Key Mer_Gre_Vet_Hoplites |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 840 |
Recruitment Cost 650 |
Upkeep Cost 480 |
Melee Attack 35 |
7 |
├ Melee Weapon rome_hoplite_spear_elite |
├ Weapon Damage 7 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 10 |
├ Bonus vs. Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 25 |
59 |
├ Base Defence 44 |
├ Shield hoplite |
└ Shield Defence 15 |
105 |
├ Armour bronze |
├ Armour Defence 60 |
└ Shield Armour 45 |
65 |
├ Man Entity rome_infantry_hoplite |
├ Man Health 45 |
└ Bonus Hit Points 20 |
Base Morale 65 |
Abilities
No Ability
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
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No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | rom_province_pool_hellas | Hellas |
Attica Creta Achaia |
0 | 0.75 | 1 | 2 |
2 | rom_province_pool_macedonia | Makedonia |
Epeiros Thessalia Makedonia |
0 | 0.75 | 1 | 2 |
3 | rom_province_pool_magna_graecia | Sikelia |
Akragas Panormos Sirako |
0 | 0.75 | 1 | 2 |
4 | rom_province_pool_asia | Asia |
Lydia Mysia Phrygia Rhodos |
0 | 0.75 | 1 | 2 |
Grand Campaign Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
5 | rom_province_pool_hellas | Hellas |
Attike Krete Peloponnesos |
0 | 0.75 | 1 | 2 |
6 | rom_province_pool_macedonia | Makedonia |
Epeiros Makedonia Larissa |
0 | 0.75 | 1 | 2 |
7 | rom_province_pool_magna_graecia | Magna Graecia |
Bruttium Apulia Lilybaion Sirako |
0 | 0.75 | 1 | 2 |
8 | rom_province_pool_asia | Asia |
Lydia Mysia Phrygia Rhodos |
0 | 0.75 | 1 | 2 |
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