Assault Quadrireme - Auxiliary Egyptian Infantry
Ramming attacks from these ships inflict terrible damage.The sons of the desert can be of useful service to Rome.
There is a good deal of debate as to how large ancient warships worked; the principles are understood, but the details are not always so clear. A Roman 'quadreme' or Greek 'tetreres' would seem to have four rows of oars if the name is translated literally. However, it is unclear how four sets of oars each with one rower apiece could be used without them getting in a terrible tangle even with a magnificently trained crew, or how the top set of rowers would be able to handle the extremely long oars pitched at a steep angle and still produce any power. The chances are that the term 'oar' had become synonymous with 'rower' and that the lowest bank had more than one man per oar. The other option was to go back to a double row of oars, with two men apiece. Two banks of oars would also have made for a cheaper construction task for each ship. Either way, the result was a ship that could rival the lighter trireme in speed, yet had more deck space for a large fighting contingent or artillery pieces.
(Auxiliary Egyptian Infantry)
Native troops supported the Greek phalanxes of Ptolemaic Egypt. Brave and proud warriors, Egyptians fulfilled several roles, but were most commonly used as peltasts, skirmishers on the flanks of the phalanxes, or as non-phalanx infantry in difficult terrain. Although the Ptolemies adopted all the trappings of the Pharaohs and their religious infrastructure, there was still much unrest among the native population long after the succession. This was due mainly to the way the Greek overlords used the traditions of the Pharaohs to fill their coffers at the expensive of ordinary people. The core of Ptolemaic armies was always Greek until the Battle of Raphia in 217BC, when they faced such a large Seleucid force and Ptolemy IV was forced to muster some 30,000 native Egyptians for the first time. Need overcame the suspicion of the disenchanted natives; the performance of the Egyptians in battle eventually led to a greater proportion of native troops in the Egyptian army and, in time, more diverse roles for those men as they gained the trust of their Greek commanders.
Unit Name Assault Quadrireme - Auxiliary Egyptian Infantry |
Main Unit Key Aux_Egy_Infantry_Four |
Land Unit Key Aux_Egy_Infantry |
Naval Unit Key roman_four |
Soldiers 120 |
Category Medium Ship |
Class Melee Ship |
Custom Battle Cost 410 |
Recruitment Cost 410 |
Upkeep Cost 82 |
32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
825 |
└ Ship roman_four |
Ship Speed 6 |
Melee Attack 16 |
24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 8 |
41 |
├ Base Defence 16 |
├ Shield thureos |
└ Shield Defence 25 |
55 |
├ Armour padded |
├ Armour Defence 20 |
└ Shield Armour 35 |
45 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 30 |
Abilities
Assault Quadrireme- Row Hard 10
Increases speed for 10 strokes.
Ship speed
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Assault Quadrireme- Average hull strength
- Medium crew
- Average speed
- Average ramming
- Average boarding
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Recuitment Requirement | ||||||||||||||||||
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Unit Resouces | Auxilia_Egyptian | |||||||||||||||||
Grand Campaign Regions
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Requires Buildings | ||||||||||||||||||
Lv. 0 |
Coastal Patrol
(rome_port_patrol_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Samnite Wars | |
Imperator Augustus |
Egypt
Egypt
Egypt
Egypt
Libya
Libya
Libya
Carthage
Axum
Meroe
Blemmyes
Vivisci
Arverni
Pictones
Himyar
Mascat
Saba
Gerrhaea
Qidri
Ma'in
Arachosia
Arachosia
Aria
Sagartia
Aria
Armenia
Armenia
Armenia
Sardes
Pergamon
Sardes
Rhodos
Baktria
Baktria
Turdetani
Nova Carthago
Treverii
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Pontus
Pontus
Trapezos
Cimmeria
Cimmeria
Cimmeria
Brigantes
Iceni
Demetae
Dumnonii
Caledones
Ebdani
Sagartia
Drangiana
Carthage
Carthage
Arevaci
Edetani
Ardhan
Colchis
Kartli
Namnetes
Aedui
Carnutes
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Dahae
Seleucid
Cyprus
Cyprus
Insubres
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Veneti
Etruscan League
Carthage
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Getae
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Cappadocia
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Galatia
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Drangiana
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Nervii
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Boii
Boii
Daorsi
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Rome
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Rome
Cyrenaica
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Epirus
Macedon
Epirus
Frisii
Cherusci
Marcomanni
Rome
Rome
Carthage
Syracuse
Gaetuli
Masaesyli
Nova Carthago
Nova Carthago
Media Atropatene
Media Atropatene
Persia
Media
Media
Media
Seleucid
Nabataea
Egypt
Egypt
Nabataea
Scordisci
Breuci
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Parthia
Parthava
Parthava
Parthava
Persia
Persia
Persia
Garamantia
Garamantia
Royal Scythia
Aorsoi
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Siraces
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Massilia
Helvetii
Nori
Raeti
Aestii
Anartes
Budini
Roxolani
Thyssagetae
Massagetae
Lugii
Lugii
Gutones
Cimbri
Suebi
Rugii
Seleucid
Seleucid
Seleucid
Seleucid
Gallaeci
Cantabri
Cessetani
Tylis
Triballi
Odrysian Kingdom
Macedon
Baktria
Baktria