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HomeHome / Total War: Rome II / Rome / Custom Battle Units
General
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
40 General & Bodyguard
Cavalry / Command / (Rom_General)
General & Bodyguard
Command must be exercised in person to be effective.
40 450 450 90 28 25 20 61 90 80 55
2
40 Legatus
Cavalry / Command / (Rom_Legatus)
Legatus
Romans should be led from the front.
40 430 430 90 28 25 20 61 70 90 55
Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
3
160 Socii Extraordinarii
Melee Infantry / Melee Infantry / (Aux_Ita_Socii_Extraordinarii)
Socii Extraordinarii
For close-quarters fighting, these men admit no equals; a boast, perhaps, but one born of pride.
160 760 760 140 37 34 18 52 95 65 55
4
160 Socii Hastati
Melee Infantry / Melee Infantry / (Aux_Ita_Socii_Hastati)
Socii Hastati
These troops throw spears at the enemy, and then close to settle matters with the sword.
160 330 330 90 28 34 14 47 60 50 40
5
160 Armoured Legionaries
Melee Infantry / Melee Infantry / (Rom_Armour_Legionaries)
Armoured Legionaries
Tough Roman legionaries, given improved armour for battle.
160 930 930 160 58 35 15 51 95 60 65
6
160 Eagle Cohort
Melee Infantry / Melee Infantry / (Rom_Eagle_Cohort)
Eagle Cohort
The Eagle is the heart and soul of its Legion.
160 930 930 180 47 35 12 60 90 60 65
7
160 Evocati Cohort
Melee Infantry / Melee Infantry / (Rom_Evocati_Cohort)
Evocati Cohort
All legionaries are effective fighters, veterans doubly so.
160 890 890 160 61 35 15 48 90 60 65
8
160 First Cohort
Melee Infantry / Melee Infantry / (Rom_First_Cohort)
First Cohort
Legionaries of the First Cohort are the best of their kind.
160 910 910 180 47 35 12 58 85 60 65
9
120 Gladiators
Melee Infantry / Melee Infantry / (Rom_Gladiators)
Gladiators
Superbly-trained heavy infantry with little fear of death.
120 600 600 100 67 39 22 60 10 65 55
10
120 Gladiatrices
Melee Infantry / Melee Infantry / (Rom_Gladiatrices)
Gladiatrices
Although they lack stout armour, these women make up for it with sheer brutality.
120 620 620 100 57 39 22 60 40 60 65
11
160 Hastati
Melee Infantry / Melee Infantry / (Rom_Hastati)
Hastati
These young men are the armoured front line of a Roman Legion.
160 350 350 90 35 35 12 48 60 50 45
12
160 Legionaries
Melee Infantry / Melee Infantry / (Rom_Legionaries)
Legionaries
The classic heavy infantry, with good armour and exceptional morale.
160 660 660 140 47 35 14 48 80 60 55
13
160 Legionary Cohort
Melee Infantry / Melee Infantry / (Rom_Legionary_Cohort)
Legionary Cohort
The classic heavy infantry, with good armour and exceptional morale.
160 700 700 140 47 35 14 48 90 60 55
14
160 Praetorian Guard
Melee Infantry / Melee Infantry / (Rom_Praetorian_Guard)
Praetorian Guard
The "tent guards" are a force of hand-picked heavy infantry.
160 1300 1300 200 65 39 19 55 90 65 70
15
160 Praetorians
Melee Infantry / Melee Infantry / (Rom_Praetorians)
Praetorians
Hand-picked heavy infantry, well used to all kinds of combat.
160 1280 1280 200 65 39 19 55 85 65 70
16
160 Principes
Melee Infantry / Melee Infantry / (Rom_Principes)
Principes
Wealthy, older Roman citizens, the principes are a heavy infantry force.
160 680 680 120 47 35 14 53 75 60 55
17
160 Veteran Legionaries
Melee Infantry / Melee Infantry / (Rom_Vet_Legionaries)
Veteran Legionaries
All legionaries are effective fighters, veterans doubly so.
160 850 850 160 59 35 15 48 85 60 65
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
18
120 Auxiliary Balearic Slingers
Missile Infantry / Missile Infantry / (Aux_Ibe_Balearic_Slingers)
Auxiliary Balearic Slingers
If a target can be seen, the sling stone is already on its way.
120 560 560 100 29 150 8 25 10 24 4 38 25 50 45
19
120 Auxiliary Syrian Archers
Missile Infantry / Missile Infantry / (Aux_Syrian_Archers)
Auxiliary Syrian Archers
The chance to strike down Rome's enemies at a distance should be embraced, always.
120 520 520 100 35 150 6 15 10 24 4 13 40 55 40
20
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 200 200 60 29 80 7 7 5 24 3 37 15 45 20
21
120 Velites
Missile Infantry / Missile Infantry / (Rom_Velites)
Velites
These javelin-armed skirmishers are fast moving and lightly armoured.
120 340 340 80 32 80 7 7 8 24 3 37 15 45 25
Spear Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
22
160 Auxiliary Infantry
Melee Infantry / Spear Infantry / (Aux_Infantry)
Auxiliary Infantry
Able soldiers, well schooled in war, and eager to serve Rome.
160 400 400 90 18 25 15 55 75 50 45
23
120 Gladiator Spearmen
Melee Infantry / Spear Infantry / (Rom_Gladiator_Spear)
Gladiator Spearmen
Spears are the same in the arena as in battle.
120 440 440 90 45 29 28 70 10 60 50
24
120 Spear Gladiatrices
Melee Infantry / Spear Infantry / (Rom_Gladiatrices_Spear)
Spear Gladiatrices
These seasoned spearwomen have a defensive edge over their sword-bearing counterparts.
120 460 460 90 40 29 20 70 40 55 60
25
160 Triarii
Melee Infantry / Spear Infantry / (Rom_Triarii)
Triarii
Wealth, experience and age make these battle-hardened veterans a fearsome force.
160 790 790 140 31 29 24 64 95 65 65
26
160 Vigiles
Melee Infantry / Spear Infantry / (Rom_Vigiles)
Vigiles
These spear-armed garrison troops are also the town watch, riot squad and firemen.
160 200 200 60 13 25 11 54 45 45 30
Melee Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
27
80 Auxiliary Cavalry
Cavalry / Melee Cavalry / (Aux_Cav)
Auxiliary Cavalry
Skilled in close-combat, these cavalrymen are also well protected.
80 800 800 140 40 25 37 37 70 85 55
28
80 Socii Equites
Cavalry / Melee Cavalry / (Aux_Ita_Socii_Equites)
Socii Equites
Excellent horsemen and a valuable striking force to a bold commander.
80 650 650 110 38 25 34 37 55 85 50
29
80 Equites
Cavalry / Melee Cavalry / (Rom_Equites)
Equites
The cavalry elite of Roman society can be among its most effective defenders.
80 500 500 100 33 25 29 32 70 75 40
30
80 Legionary Cavalry
Cavalry / Melee Cavalry / (Rom_Legionary_Cav)
Legionary Cavalry
Cavalry support is vital to all infantry work, even in the Legions.
80 620 620 120 33 25 29 30 70 80 45
31
80 Praetorian Cavalry
Cavalry / Melee Cavalry / (Rom_Praetorian_Cav)
Praetorian Cavalry
An elite heavy cavalry bodyguard, capable of a decisive charge.
80 1250 1250 200 49 29 42 42 70 105 70
Missile Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
32
80 Auxiliary Numidian Cavalry
Cavalry / Missile Cavalry / (Aux_Num_Cav)
Auxiliary Numidian Cavalry
Numidians are expert mounted skirmishers, able to strike and withdraw quickly.
80 550 550 100 41 80 8 7 18 24 10 39 15 75 55
Shock Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
33
80 Socii Equites Extraordinarii
Cavalry / Shock Cavalry / (Aux_Ita_Socii_Equites_Extraordinarii)
Socii Equites Extraordinarii
These heavy cavalry give excellent account of themselves in close-combat.
80 840 840 140 34 25 57 11 60 100 55
Elephant
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
34
12 Auxiliary African Elephants
Elephants / Elephant / (Aux_Afr_Elephant)
Auxiliary African Elephants
In the end, all things must serve Rome.
12 1400 1400 180 54 60 36 21 30 905 55
Fixed Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
35
40 Roman Giant Ballista
Siege Engine / Fixed Artillery / (Rom_Giant_Ballista)
Roman Giant Ballista
Giant ballistae can shoot spear-like missiles over great distances.
40 730 730 150 210 550 2 9 24 6 14 40 45 40
36
40 Roman Polybolos
Siege Engine / Fixed Artillery / (Rom_Polybolos)
Roman Polybolos
There is wicked cunning in a machine that can fire so many bolts so quickly.
40 620 620 120 85 260 13 9 24 6 14 40 45 35
Field Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
37
40 Roman Ballista
Siege Engine / Field Artillery / (Rom_Ballista)
Roman Ballista
Ballistae can shoot with deadly accuracy over surprising distances.
40 1560 560 110 180 420 3 9 24 6 14 40 45 40
38
40 Roman Beehive Onager
Siege Engine / Field Artillery / (Rom_Beehive_Onager)
Roman Beehive Onager
Angry bees blister the parts other types of shot cannot reach.
40 1580 580 120 20 350 3 9 24 6 14 40 45 40
39
40 Roman Scorpion
Siege Engine / Field Artillery / (Rom_Cheiroballistra)
Roman Scorpion
Mounted on small carts, these ballistae have firepower and mobility.
40 520 520 100 120 350 6 9 24 6 14 40 45 40
40
40 Roman Heavy Onager
Siege Engine / Field Artillery / (Rom_Large_Onager)
Roman Heavy Onager
Enemies deserve the gift of large missiles crashing down on them!
40 1790 790 160 230 480 2 9 24 6 14 40 45 40
41
40 Roman Onager
Siege Engine / Field Artillery / (Rom_Onager)
Roman Onager
The kick of the wild ass can bring down cities and kings.
40 1580 580 120 200 350 3 9 24 6 14 40 45 40
Special
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
42
40 War Dogs
Melee Infantry / Special / (Rom_War_Dogs)
War Dogs
Ferocious animals, trained to rip out men's throats to break any resistance.
40 450 450 100 23 40 20 68 15 45 35
Admiral
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
43
120 Assault Quadreme - Principes
Medium Ship / Melee Ship / (Rom_Principes_Four)
Assault Quadreme - Principes
Ramming attacks from these ships will inflicting terrible damage.

Wealthy, older Roman citizens, the principes are a heavy infantry force.

120 750 750 150 825 6 47 35 14 53 75 60 55
44
160 Tower Hexareme - Triarii
Heavy Ship / Melee Ship / (Rom_Triarii_Six_Lft_Aft)
Tower Hexareme - Triarii
From a shipboard tower, all enemies become little targets to be potted at will.

Wealth, experience and age make these battle-hardened veterans a fearsome force.

160 1500 1500 300 1206 5 31 29 24 64 95 65 65
Melee Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
45
60 Fire Pot Bireme - Hastati
Light Ship / Melee Ship / (Rom_Hastati_Two_Fire_Pots)
Fire Pot Bireme - Hastati
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

These young men are the armoured front line of a Roman Legion.

60 480 480 96 501 6 35 35 12 48 60 50 45
46
120 Assault Quadreme - Principes
Medium Ship / Melee Ship / (Rom_Principes_Four)
Assault Quadreme - Principes
Ramming attacks from these ships will inflicting terrible damage.

Wealthy, older Roman citizens, the principes are a heavy infantry force.

120 750 750 150 825 6 47 35 14 53 75 60 55
47
160 Tower Hexareme - Triarii
Heavy Ship / Melee Ship / (Rom_Triarii_Six_Lft_Aft)
Tower Hexareme - Triarii
From a shipboard tower, all enemies become little targets to be potted at will.

Wealth, experience and age make these battle-hardened veterans a fearsome force.

160 1500 1500 300 1206 5 31 29 24 64 95 65 65
48
160 Assault Hexareme - Triarii
Heavy Ship / Melee Ship / (Rom_Triarii_Six)
Assault Hexareme - Triarii
These magnificent ships are both intimidating and extremely dangerous.

Wealth, experience and age make these battle-hardened veterans a fearsome force.

160 1300 1300 260 1206 5 31 29 24 64 95 65 65
49
60 Assault Bireme - Hastati
Light Ship / Melee Ship / (Rom_Hastati_Two)
Assault Bireme - Hastati
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

These young men are the armoured front line of a Roman Legion.

60 430 430 86 501 6 35 35 12 48 60 50 45
Missile Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
50
140 Missile Quinquereme - Velites
Medium Ship / Missile Ship / (Rom_Velites_Five)
Missile Quinquereme - Velites
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

These javelin-armed skirmishers are fast moving and lightly armoured.

140 710 710 142 1020 5 32 80 7 7 8 24 3 37 15 45 25
51
80 Raiding Hemiolia - Leves
Light Ship / Missile Ship / (Rom_Leves_One_Halfer)
Raiding Hemiolia - Leves
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Even a poor man can throw a javelin with skill.

80 270 270 54 402 6 29 80 7 7 5 24 3 37 15 45 20
52
80 Scorpion Trireme - Leves
Medium Ship / Missile Ship / (Rom_Leves_Three_Scorpio)
Scorpion Trireme - Leves
Deadly accurate dart-throwers give enemies pause.

Even a poor man can throw a javelin with skill.

80 490 490 98 693 6 29 80 7 7 5 24 3 37 15 45 20
53
80 Missile Trireme - Leves
Medium Ship / Missile Ship / (Rom_Leves_Three)
Missile Trireme - Leves
A large contingent of archers can make short work of enemy crews.

Even a poor man can throw a javelin with skill.

80 390 390 78 693 6 29 80 7 7 5 24 3 37 15 45 20
54
100 Pursuit Trihemiolia - Leves
Light Ship / Missile Ship / (Rom_Leves_Two_Halfer)
Pursuit Trihemiolia - Leves
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

Even a poor man can throw a javelin with skill.

100 380 380 76 585 7 29 80 7 7 5 24 3 37 15 45 20
Artillery Ship
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
55
40 Light Artillery Quinquereme - Roman Ballista (Ship)
Medium Ship / Artillery Ship / (Rom_Ballista_Five)
Light Artillery Quinquereme - Roman Ballista (Ship)
Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist.

Ballistae can shoot with deadly accuracy over surprising distances.

40 620 620 124 1020 5 180 420 2 9 24 6 14 40 45 40
56
40 Artillery Quinquereme - Roman Onager (Ship)
Medium Ship / Artillery Ship / (Rom_Onager_Five)
Artillery Quinquereme - Roman Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

The kick of the wild ass can bring down cities and kings.

40 630 630 126 1020 5 200 350 2 9 24 6 14 40 45 40
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