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Seleucid Seleucid Technologies

Management

An army without organisation is a well-dressed mob.

Management
No. Technology research_points cost_per_round Requires Effects Enables
1 Logistics Management Tier 1
Logistics
A warrior needs a weapon and a full belly before a fight.
200 0 Organised Supply
  • +3% replenishment rate for all armies and fleets
  • Enables the recruitment of rank 1 champions (all provinces)
Marine Training Advanced Chariot Training Docks Drydock
2 Advanced Chariot Training Management Tier 2
Advanced Chariot Training
The charioteer and his horses should move as one before the battle starts.
300 0 Logistics
  • +3% replenishment rate for all armies and fleets
  • -10% recruitment costs for chariot units (all provinces)
  • -10% upkeep costs for chariot units
Hellenisation Skirmisher Camp
3 Marine Training Management Tier 2
Marine Training
Soldiers can always run away; marines fight or drown.
300 0 Logistics
  • +3% replenishment rate for all armies and fleets
  • +1 recruitment slots in all ports
  • -3% upkeep cost for all fleets
Naval Manoeuvres Neosokoi Military Port
4 Hellenisation Management Tier 3
Hellenisation
Other than the insane or the stupid, who would not want to be Greek?
500 0 Advanced Chariot Training
  • +5% replenishment rate for all armies and fleets
  • -5% agent recruitment costs (all provinces)
  • -3% recruitment costs for all army units (all provinces)
Mercenaries Hoplite Barracks
5 Mercenaries Management Tier 4
Mercenaries
Silver turns the course of battle with as much certainty as iron.
1000 0 Hellenisation
  • +5% replenishment rate for all armies and fleets
  • -15% mercenary recruitment costs
  • -15% mercenary upkeep costs
Supply Reforms Mercenary Camp
6 Naval Manoeuvres Management Tier 4
Naval Manoeuvres
To captain a single ship takes skill; to control a squadron requires skill and training.
800 0 Marine Training
  • +5% replenishment rate for all armies and fleets
  • -5% recruitment costs for all ships
  • -5% upkeep cost for all fleets
Fore & Aft Rigging
7 Supply Reforms Management Tier 5
Supply Reforms
Soldiers have strong backs to carry more than just their armour.
1600 0 Mercenaries
  • +7% replenishment rate for all armies and fleets
  • +25% ammunition for all missile units
  • +1 recruitment slots (all provinces)
  • -4% recruitment costs for all army units (all provinces)
  • -4% upkeep costs for all armies
Elephant Trading
8 Elephant Trading Management Tier 6
Elephant Trading
"Battle-hardened, one careful owner, all its own tusks…"
2400 0 Supply Reforms
  • +7% replenishment rate for all armies and fleets
  • -10% agent recruitment costs (all provinces)
  • -5% recruitment costs for all army units (all provinces)
  • -6% upkeep costs for all armies
Royal Barracks Temple of Ares Enyalios
9 Fore & Aft Rigging Management Tier 6
Fore & Aft Rigging
With sails in line with the keel, a ship becomes more manoeuvrable.
2400 0 Naval Manoeuvres
  • +7% replenishment rate for all armies and fleets
  • -10% recruitment costs for all ships
  • -7% upkeep cost for all fleets
Temple of Poseidon Hippois
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