menu
HomeHome / Total War: Rome II / Rome (Hannibal at the Gates) / Technologies / Armoured Siege Units
Armoured Siege Units Rome (Hannibal at the Gates)Rome (Hannibal at the Gates) Fabian Strategy Tier 4

Armoured Siege Units

Powerful siege engines have delicate innards.

Large torsion-powered catapults and siege engines were powerful weapons that could devastate densely packed enemies in open battle, or topple walls during sieges. However, these were heavy and cumbersome machines, requiring large operating crews. Loading and firing took time and left the crew members vulnerable to enemy attacks, particularly from fast-moving cavalry. Placing other units nearby to guard the crew members went some way to protecting them, but arming them and improving their personal armour allowed them to protect themselves.

Fabian Strategy

Armoured Siege Units

Node Set

Fabian Strategy Tier 4

research_points

600

cost_per_round

0

Effects

  • -5% siege unit costs (all provinces)
  • +25% health for all siege vehicles
  • +25% armour for all siege units
Requires
Requires Technologies Siege TowerSiege Tower
Enables
Enables Technologies Reinforced ArtilleryReinforced Artillery
Enables Buildings Colonia (Weaponsmith)Colonia (Weaponsmith)
Facebook