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Assimilation Egypt (Imperator Augustus)Egypt (Imperator Augustus) Management Tier 2

Assimilation

Conquered lands provide many useful assets.

As military tactics developed, so too did the need for specialist troops to use them. This prompted the Pharaoh and his generals to look to captured lands for recruits with useful skills. Egyptian culture dominated Nubia after its re-conquest, and Egyptian gods, hieroglyphs and social structure were imposed. Even so, the skills of the locals were prized and exploited: Nubian archers were recruited in Pharaoh’s armies, and were said to be buried with their bows. Egypt also recruited troops among the Medjay, a nomadic people of lower Nubia. They provided warriors, scouts and the police to guard royal palaces. While distinct, these people were very much part of an Egyptian empire.

Management

Assimilation

Node Set

Management Tier 2

research_points

400

cost_per_round

0

Effects

  • +3% replenishment rate for all armies and fleets
  • -3% recruitment costs for all army units (all provinces)
  • -3% upkeep costs for all armies
Requires
Requires Technologies Training ReformsTraining Reforms
Enables
Enables Technologies Land GrantLand Grant
Enables Buildings Skirmisher CampSkirmisher Camp
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