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Aorsoi (Imperator Augustus) Aorsoi (Imperator Augustus) Skills & Traditions

General Skills

Generals and admirals are used to command armies and fleets in battle. Their command rating influences the effectiveness with which their army or fleet fights. Generals can be assigned useful skills and household members or objects as they gain experience in battle and increase in rank. They can also be assigned cursus honorum offices to convey additional bonuses.



General Background Skills
No. Skill Name Level Unlocked at Rank Effects
1 (general_background_non_roman_personal_authority)
Authority
This man\'s long-accumulated prestige enables him to influence those around him.
Level 1 Rank 0 +1 authority (this_general)
+5% morale for the commander\'s unit (this_general)
Level 2 Rank 3 +2 authority (this_general)
+10% morale for the commander\'s unit (this_general)
Level 3 Rank 5 +3 authority (this_general)
+15% morale for the commander\'s unit (this_general)
2 (general_background_non_roman_personal_courage)
Courage
This man has the morals of a true warrior.
Level 1 Rank 0 +1 zeal (this_general)
+1 public order from characters (local province)
Level 2 Rank 3 +2 zeal (this_general)
+2 public order from characters (local province)
Level 3 Rank 5 +3 zeal (this_general)
+3 public order from characters (local province)
3 (general_background_non_roman_personal_dignity)
Dignity
Reputation and influence are entirely worthy in this man\'s case.
Level 1 Rank 0 +1 authority (this_general)
Level 2 Rank 3 +2 authority (this_general)
Level 3 Rank 5 +3 authority (this_general)
4 (general_background_non_roman_personal_dutifulness)
Constancy
This man respects the natural order of things, and knows his place precisely.
Level 1 Rank 0 +1 zeal (this_general)
+10% morale for the commander\'s unit (this_general)
Level 2 Rank 3 +2 zeal (this_general)
+20% morale for the commander\'s unit (this_general)
Level 3 Rank 5 +3 zeal (this_general)
+30% morale for the commander\'s unit (this_general)
5 (general_background_non_roman_personal_fortitude)
Fortitude
Bravery on the battlefield is worthy.
Level 1 Rank 0 -10% military building construction costs (this_general)
+1 zeal (this_general)
Level 2 Rank 3 -20% military building construction costs (this_general)
+2 zeal (this_general)
Level 3 Rank 5 -30% military building construction costs (this_general)
+3 zeal (this_general)
6 (general_background_non_roman_personal_frugality)
Frugality
This man is properly frugal in all things, but never mean.
Level 1 Rank 0 -10% upkeep for all land units (this_general_force)
-10% upkeep for all ships (this_general_force)
Level 2 Rank 3 -20% upkeep for all land units (this_general_force)
-20% upkeep for all ships (this_general_force)
Level 3 Rank 5 -30% upkeep for all land units (this_general_force)
-30% upkeep for all ships (this_general_force)
7 (general_background_non_roman_personal_gravity)
Austerity
When this man speaks others listen. Carefully.
Level 1 Rank 0 +1 gravitas per turn (this_general)
+1 authority (this_general)
Level 2 Rank 3 +2 gravitas per turn (this_general)
+2 authority (this_general)
Level 3 Rank 5 +3 gravitas per turn (this_general)
+3 authority (this_general)
8 (general_background_non_roman_personal_humanity)
Civility
This man persuades by example, not words.
Level 1 Rank 0 +1 growth per turn (local province)
+1 public order from characters (local province)
Level 2 Rank 3 +2 growth per turn (local province)
+2 public order from characters (local province)
Level 3 Rank 5 +3 growth per turn (local province)
+3 public order from characters (local province)
9 (general_background_non_roman_personal_humour)
Humour
An open, friendly manner puts all who deal with this man at ease.
Level 1 Rank 0 +5% morale for all units (this_general_force)
+1 public order from characters (local province)
Level 2 Rank 3 +10% morale for all units (this_general_force)
+2 public order from characters (local province)
Level 3 Rank 5 +15% morale for all units (this_general_force)
+3 public order from characters (local province)
10 (general_background_non_roman_personal_industriousness)
Dilligence
This man works hard in every hour the gods send.
Level 1 Rank 0 -10% sanitation building construction costs (local province)
+5% wealth from industry (local province)
Level 2 Rank 3 -20% sanitation building construction costs (local province)
+10% wealth from industry (local province)
Level 3 Rank 5 -30% sanitation building construction costs (local province)
+15% wealth from industry (local province)
11 (general_background_non_roman_personal_mercy)
Compassion
This man\'s humanity and forebearance are considered by all to be great virtues.
Level 1 Rank 0 +10% morale for the commander\'s unit (this_general)
+10% to number of battle captives (this_general_force)
Level 2 Rank 3 +20% morale for the commander\'s unit (this_general)
+20% to number of battle captives (this_general_force)
Level 3 Rank 5 +30% morale for the commander\'s unit (this_general)
+30% to number of battle captives (this_general_force)
12 (general_background_non_roman_personal_prudence)
Prudence
Experience tempers this man\'s actions.
Level 1 Rank 0 -5% chance of success for hostile actions (this_general)
+1 cunning (this_general)
Level 2 Rank 3 -10% chance of success for hostile actions (this_general)
+2 cunning (this_general)
Level 3 Rank 5 -15% chance of success for hostile actions (this_general)
+3 cunning (this_general)
13 (general_background_non_roman_personal_respectability)
Decency
This man\'s upstanding decency banishes any hint of corruption.
Level 1 Rank 0 -1% corruption (this_faction)
+1 authority (this_general)
Level 2 Rank 3 -2% corruption (this_faction)
+2 authority (this_general)
Level 3 Rank 5 -3% corruption (this_faction)
+3 authority (this_general)
14 (general_background_non_roman_personal_sternness)
Temperance
Self-control grants control of many things.
Level 1 Rank 0 -5% morale for all enemy units (this_general_enemy_force)
+1 zeal (this_general)
Level 2 Rank 3 -10% morale for all enemy units (this_general_enemy_force)
+2 zeal (this_general)
Level 3 Rank 5 -15% morale for all enemy units (this_general_enemy_force)
+3 zeal (this_general)
15 (general_background_non_roman_personal_tenacity)
Tenacity
If you cut him with a knife, he\'ll come back with a spear. He\'ll keep coming until one of you is dust.
Level 1 Rank 0 +10% chance of wounding enemy agents in self-defence (this_general)
+1 zeal (this_general)
Level 2 Rank 3 +20% chance of wounding enemy agents in self-defence (this_general)
+2 zeal (this_general)
Level 3 Rank 5 +30% chance of wounding enemy agents in self-defence (this_general)
+3 zeal (this_general)
16 (general_background_non_roman_personal_truthfulness)
Candour
Honesty is this man\'s watchword.
Level 1 Rank 0 -1% corruption (this_faction)
+2 cultural conversion (local province)
Level 2 Rank 3 -2% corruption (this_faction)
+4 cultural conversion (local province)
Level 3 Rank 5 -3% corruption (this_faction)
+6 cultural conversion (local province)
17 (general_background_non_roman_personal_wholesomeness)
Honour
This man\'s body is a temple, inside and out.
Level 1 Rank 0 +10% morale for all units (this_general_force)
Level 2 Rank 3 +20% morale for all units (this_general_force)
Level 3 Rank 5 +30% morale for all units (this_general_force)
18 (general_background_non_roman_public_agriculture)
Agriculture
The plough is mightier than the sword.
Level 1 Rank 0 -10% agriculture building construction costs (local province)
+5% wealth from agriculture (local province)
Level 2 Rank 3 -20% agriculture building construction costs (local province)
+10% wealth from agriculture (local province)
Level 3 Rank 5 -30% agriculture building construction costs (local province)
+15% wealth from agriculture (local province)
19 (general_background_non_roman_public_clemency)
Mercy
Mercy in a conqueror is always strength.
Level 1 Rank 0 -10% resistance to foreign occupation (this_general)
+10% to number of battle captives (this_general_force)
Level 2 Rank 3 -20% resistance to foreign occupation (this_general)
+20% to number of battle captives (this_general_force)
Level 3 Rank 5 -30% resistance to foreign occupation (this_general)
+30% to number of battle captives (this_general_force)
20 (general_background_non_roman_public_confidence)
Confidence
I will have my way, in this life or the next.
Level 1 Rank 0 +1 authority (this_general)
+1 zeal (this_general)
Level 2 Rank 3 +2 authority (this_general)
+2 zeal (this_general)
Level 3 Rank 5 +3 authority (this_general)
+3 zeal (this_general)
21 (general_background_non_roman_public_dutifulness)
Devotion
This reverent man is seen to obey the gods in all things.
Level 1 Rank 0 -10% religious building construction costs (local province)
+5% wealth from culture (local province)
Level 2 Rank 3 -20% religious building construction costs (local province)
+10% wealth from culture (local province)
Level 3 Rank 5 -30% religious building construction costs (local province)
+15% wealth from culture (local province)
22 (general_background_non_roman_public_endurance)
Willfullness
A firm hand on the tiller of the ship of state.
Level 1 Rank 0 +2 cultural conversion (local province)
+1 siege hold-out time
(double for city-ports) (this_general)
Level 2 Rank 3 +4 cultural conversion (local province)
+2 siege hold-out time
(double for city-ports) (this_general)
Level 3 Rank 5 +6 cultural conversion (local province)
+3 siege hold-out time
(double for city-ports) (this_general)
23 (general_background_non_roman_public_fair)
Impartiality
"A fair shake all round, that\'s what I say. Unusual, isn\'t it?"
Level 1 Rank 0 -1% corruption (this_faction)
-20% public order penalties due to local presence of foreign cultures (local province)
Level 2 Rank 3 -2% corruption (this_faction)
-40% public order penalties due to local presence of foreign cultures (local province)
Level 3 Rank 5 -3% corruption (this_faction)
-60% public order penalties due to local presence of foreign cultures (local province)
24 (general_background_non_roman_public_faith)
Faith
My word is my bond. Backed by my sword.
Level 1 Rank 0 -10% religious building construction costs (local province)
+5% morale for all units (this_general_force)
Level 2 Rank 3 -20% religious building construction costs (local province)
+10% morale for all units (this_general_force)
Level 3 Rank 5 -30% religious building construction costs (local province)
+15% morale for all units (this_general_force)
25 (general_background_non_roman_public_forethought)
Judgment
Fate has fired many arrows at this man, and he had dodged them all.
Level 1 Rank 0 +10% chance of evading enemy agents (this_general)
+1 cunning (this_general)
Level 2 Rank 3 +20% chance of evading enemy agents (this_general)
+2 cunning (this_general)
Level 3 Rank 5 +30% chance of evading enemy agents (this_general)
+3 cunning (this_general)
26 (general_background_non_roman_public_fortune)
Fortune
Luck is not enough. You must use luck when it comes.
Level 1 Rank 0 +10% chance of wounding enemy agents in self-defence (this_general)
+5% chance of successfully launching an ambush (army only)
Level 2 Rank 3 +20% chance of wounding enemy agents in self-defence (this_general)
+10% chance of successfully launching an ambush (army only)
Level 3 Rank 5 +30% chance of wounding enemy agents in self-defence (this_general)
+15% chance of successfully launching an ambush (army only)
27 (general_background_non_roman_public_freedom)
Freedom
"You are free to do as you please. And I am free to stop you."
Level 1 Rank 0 -20% slave unrest (local province)
Level 2 Rank 3 -40% slave unrest (local province)
Level 3 Rank 5 -60% slave unrest (local province)
28 (general_background_non_roman_public_giving)
Philanthropy
Generosity adds to a man\'s popularity.
Level 1 Rank 0 +1 growth per turn (local province)
-2% construction costs (local province)
Level 2 Rank 3 +2 growth per turn (local province)
-4% construction costs (local province)
Level 3 Rank 5 +3 growth per turn (local province)
-6% construction costs (local province)
29 (general_background_non_roman_public_harmony)
Harmony
Unity among the people pleases the gods.
Level 1 Rank 0 +2 cultural conversion (local province)
-20% public order penalties due to local presence of foreign cultures (local province)
Level 2 Rank 3 +4 cultural conversion (local province)
-40% public order penalties due to local presence of foreign cultures (local province)
Level 3 Rank 5 +6 cultural conversion (local province)
-60% public order penalties due to local presence of foreign cultures (local province)
30 (general_background_non_roman_public_hope)
Hope
The gods will look after the people. They always do.
Level 1 Rank 0 -10% religious building construction costs (local province)
+2 public order from characters (local province)
Level 2 Rank 3 -20% religious building construction costs (local province)
+4 public order from characters (local province)
Level 3 Rank 5 -30% religious building construction costs (local province)
+6 public order from characters (local province)
31 (general_background_non_roman_public_joy)
Joy
"Crisis? What crisis?"
Level 1 Rank 0 -10% city centre building construction costs (local province)
+2 public order from characters (local province)
Level 2 Rank 3 -20% city centre building construction costs (local province)
+4 public order from characters (local province)
Level 3 Rank 5 -30% city centre building construction costs (local province)
+6 public order from characters (local province)
32 (general_background_non_roman_public_justice)
Justice
If you have nothing to hide then you have nothing to fear.
Level 1 Rank 0 +1 zeal (this_general)
-10% resistance to foreign occupation (this_general)
Level 2 Rank 3 +2 zeal (this_general)
-20% resistance to foreign occupation (this_general)
Level 3 Rank 5 +3 zeal (this_general)
-30% resistance to foreign occupation (this_general)
33 (general_background_non_roman_public_luck)
Luck
Good fortune has a way of marking some men.
Level 1 Rank 0 +5% chance of evading enemy agents (this_general)
+5% chance of anticipating an enemy ambush (army only)
Level 2 Rank 3 +10% chance of evading enemy agents (this_general)
+10% chance of anticipating an enemy ambush (army only)
Level 3 Rank 5 +15% chance of evading enemy agents (this_general)
+15% chance of anticipating an enemy ambush (army only)
34 (general_background_non_roman_public_mirth)
Mirth
"I like a titter. But there are limits..."
Level 1 Rank 0 +5% wealth from culture (local province)
+1 public order from characters (local province)
Level 2 Rank 3 +10% wealth from culture (local province)
+2 public order from characters (local province)
Level 3 Rank 5 +15% wealth from culture (local province)
+3 public order from characters (local province)
35 (general_background_non_roman_public_modesty)
Modesty
Modesty is a becoming trait in beautiful women, and those in high office.
Level 1 Rank 0 +1 cunning (this_general)
-2% construction costs (local province)
Level 2 Rank 3 +2 cunning (this_general)
-4% construction costs (local province)
Level 3 Rank 5 +3 cunning (this_general)
-6% construction costs (local province)
36 (general_background_non_roman_public_nobility)
Nobility
Blood will out.
Level 1 Rank 0 -10% provincial capital main building construction costs (local province)
+3% tax rate (local province)
Level 2 Rank 3 -20% provincial capital main building construction costs (local province)
+6% tax rate (local province)
Level 3 Rank 5 -30% provincial capital main building construction costs (local province)
+9% tax rate (local province)
37 (general_background_non_roman_public_peace)
Peace
Peace with honour honours all.
Level 1 Rank 0 -20% public order penalties due to local presence of foreign cultures (local province)
-10% resistance to foreign occupation (this_general)
Level 2 Rank 3 -40% public order penalties due to local presence of foreign cultures (local province)
-20% resistance to foreign occupation (this_general)
Level 3 Rank 5 -60% public order penalties due to local presence of foreign cultures (local province)
-30% resistance to foreign occupation (this_general)
38 (general_background_non_roman_public_plenty)
Plenty
"Look, we make the pie bigger, then everyone can have some… No. It\'s not a real pie."
Level 1 Rank 0 1 food (local province)
+1 growth per turn (local province)
Level 2 Rank 3 2 food (local province)
+2 growth per turn (local province)
Level 3 Rank 5 3 food (local province)
+3 growth per turn (local province)
39 (general_background_non_roman_public_prosperity)
Prosperity
"I do only what any good man would."
Level 1 Rank 0 -10% city centre building construction costs (local province)
+5% wealth from all commerce (local province)
Level 2 Rank 3 -20% city centre building construction costs (local province)
+10% wealth from all commerce (local province)
Level 3 Rank 5 -30% city centre building construction costs (local province)
+15% wealth from all commerce (local province)
40 (general_background_non_roman_public_spirit)
Excellence
This man is the embodiment of all that is good and true in men.
Level 1 Rank 0 +1 authority (this_general)
+1 cunning (this_general)
+1 zeal (this_general)
Level 2 Rank 3 +2 authority (this_general)
+2 cunning (this_general)
+2 zeal (this_general)
Level 3 Rank 5 +3 authority (this_general)
+3 cunning (this_general)
+3 zeal (this_general)
41 (general_background_non_roman_public_wealth)
Wealth
There is absolutely nothing wrong with money when it serves the common good.
Level 1 Rank 0 +5% wealth from all sources (local province)
Level 2 Rank 3 +10% wealth from all sources (local province)
Level 3 Rank 5 +15% wealth from all sources (local province)
General Skills
No. Skill Name Level Unlocked at Rank Effects
42 (general_commander_1)
Commander
"He who is brave is free."
Level 1 Rank 1 +1 gravitas per turn (this_agent)
+1 authority (this_general)
Level 2 Rank 3 +2 gravitas per turn (this_agent)
+2% morale for all units (this_general_force)
+2 authority (this_general)
Level 3 Rank 5 +3 gravitas per turn (this_agent)
+4% morale for all units (this_general_force)
+3 authority (this_general)
43 (general_strategist_1)
Strategist
"It is more advantageous to overcome the enemy by cunning... than by force."
Level 1 Rank 1 +1 gravitas per turn (this_agent)
+1 cunning (this_general)
Level 2 Rank 3 +2 gravitas per turn (this_agent)
+2% melee defence skill for all units (this_general_force)
+2 cunning (this_general)
Level 3 Rank 5 +3 gravitas per turn (this_agent)
+4% melee defence skill for all units (this_general_force)
+3 cunning (this_general)
44 (general_warmonger_1)
Warrior
"An army of deer led by a lion is more to be feared than an army of lions led by a deer."
Level 1 Rank 1 +1 gravitas per turn (this_agent)
+1 zeal (this_general)
Level 2 Rank 3 +2 gravitas per turn (this_agent)
+2% melee attack skill for all units (this_general_force)
+2% shots per minute for all units (this_general_force)
+2 zeal (this_general)
Level 3 Rank 5 +3 gravitas per turn (this_agent)
+4% melee attack skill for all units (this_general_force)
+4% shots per minute for all units (this_general_force)
+3 zeal (this_general)
45 (general_commander_2_admiral)
Admiral
"He who commands the sea commands everything."
Level 1 Rank 2 -4% unit recruitment cost (fleet only)
+2 authority (when admiral)
Level 2 Rank 4 -8% unit recruitment cost (fleet only)
+4% morale for all units (fleet only)
+3 authority (when admiral)
Level 3 Rank 6 -12% unit recruitment cost (fleet only)
+8% morale for all units (fleet only)
+4 authority (when admiral)
46 (general_commander_2_general)
General
"My mother bore me a general, not a warrior."
Level 1 Rank 2 -4% unit recruitment cost (army only)
+2 authority (when general)
Level 2 Rank 4 -8% unit recruitment cost (army only)
+4% morale for all units (army only)
+3 authority (when general)
Level 3 Rank 6 -12% unit recruitment cost (army only)
+8% morale for all units (army only)
+4 authority (when general)
47 (general_strategist_2_navigator)
Navigator
A carefully planned route saves lives.
Level 1 Rank 2 +8% campaign map movement range (when admiral)
+2 cunning (when admiral)
Level 2 Rank 4 +16% campaign map movement range (when admiral)
+4% melee defence skill for all units (fleet only)
+3 cunning (when admiral)
Level 3 Rank 6 +24% campaign map movement range (when admiral)
+8% melee defence skill for all units (fleet only)
+4 cunning (when admiral)
48 (general_strategist_2_tactician)
Tactician
"Pay proper attention, and the nature of the ground is a fundamental factor in victory."
Level 1 Rank 2 +8% campaign map movement range (when general)
+2 cunning (when general)
Level 2 Rank 4 +16% campaign map movement range (when general)
+4% melee defence skill for all units (army only)
+3 cunning (when general)
Level 3 Rank 6 +24% campaign map movement range (when general)
+8% melee defence skill for all units (army only)
+4 cunning (when general)
49 (general_warmonger_2_marine)
Marine
A steady shot on rough seas is a rare treasure.
Level 1 Rank 2 +10% ramming bonus for all units (fleet only)
+2 zeal (when admiral)
Level 2 Rank 4 +4% melee attack skill for all units (fleet only)
+4% shots per minute for all units (fleet only)
+20% ramming bonus for all units (fleet only)
+3 zeal (when admiral)
Level 3 Rank 6 +8% melee attack skill for all units (fleet only)
+8% shots per minute for all units (fleet only)
+30% ramming bonus for all units (fleet only)
+4 zeal (when admiral)
50 (general_warmonger_2_soldier)
Soldier
A good soldier knows much of the world and, most importantly, his place in it.
Level 1 Rank 2 +10% charge bonus for all units (army only)
+2 zeal (when general)
Level 2 Rank 4 +20% charge bonus for all units (army only)
+4% melee attack skill for all units (army only)
+4% shots per minute for all units (army only)
+3 zeal (when general)
Level 3 Rank 6 +30% charge bonus for all units (army only)
+8% melee attack skill for all units (army only)
+8% shots per minute for all units (army only)
+4 zeal (when general)
51 (general_commander_3_cavalry)
Cavalry Command
"The horse is the strength of the army."
Level 1 Rank 3 +2 experience rank(s) for cavalry recruits (this_general)
+1 authority (this_general)
Level 2 Rank 5 +12% charge bonus for all cavalry units (this_general_force)
+6% shots per minute rate for all cavalry units (this_general_force)
+3 experience rank(s) for cavalry recruits (this_general)
+2 authority (this_general)
Level 3 Rank 7 +24% charge bonus for all cavalry units (this_general_force)
+12% shots per minute rate for all cavalry units (this_general_force)
+4 experience rank(s) for cavalry recruits (this_general)
+3 authority (this_general)
52 (general_commander_3_naval_assault)
Naval Assault
"Knowledge of naval matters is an art as much as any other."
Level 1 Rank 3 +2 experience rank(s) for assault ship recruits (this_general)
+1 authority (this_general)
Level 2 Rank 5 +6% melee attack skill for all assault ships (this_general_force)
+6% melee defence skill for all assault ships (this_general_force)
+3 experience rank(s) for assault ship recruits (this_general)
+2 authority (this_general)
Level 3 Rank 7 +12% melee attack skill for all assault ships (this_general_force)
+12% melee defence skill for all assault ships (this_general_force)
+4 experience rank(s) for assault ship recruits (this_general)
+3 authority (this_general)
53 (general_strategist_3_administration)
Administration
Knowing where the gold is at all times is vital.
Level 1 Rank 3 +1 cunning (this_general)
-4% upkeep costs for non-mercenary units (this_general_force)
Level 2 Rank 5 -5% non-mercenary unit recruitment cost (this_general_force)
+2 cunning (this_general)
-8% upkeep costs for non-mercenary units (this_general_force)
-4% construction costs (local province)
Level 3 Rank 7 -10% non-mercenary unit recruitment cost (this_general_force)
+3 cunning (this_general)
-12% upkeep costs for non-mercenary units (this_general_force)
-6% construction costs (local province)
54 (general_strategist_3_covert_action)
Covert Action
Some times it is perfectly acceptable to attack from behind.
Level 1 Rank 3 +1 cunning (this_general)
Enables night battles on land and at sea (this_general)
Level 2 Rank 5 +10% chance of successfully launching an ambush (army only)
+10% chance of anticipating an enemy ambush (army only)
+2 cunning (this_general)
Enables night battles on land and at sea (this_general)
Level 3 Rank 7 +20% chance of successfully launching an ambush (army only)
+20% chance of anticipating an enemy ambush (army only)
+3 cunning (this_general)
Enables night battles on land and at sea (this_general)
55 (general_warmonger_3_offense)
Offense
"Don\'t just stand there! Attack!"
Level 1 Rank 3 +1 zeal (this_general)
+10% morale for all units during offensive battles (army only)
Level 2 Rank 5 +2 zeal (this_general)
+6% melee attack skill for all units (this_general_force)
+6% shots per minute for all units (this_general_force)
+20% morale for all units during offensive battles (army only)
Level 3 Rank 7 +3 zeal (this_general)
+12% melee attack skill for all units (this_general_force)
+12% shots per minute for all units (this_general_force)
+30% morale for all units during offensive battles (army only)
56 (general_warmonger_3_virtue)
Virtue
A virtuous man can be relied upon to do his duty.
Level 1 Rank 3 +1 zeal (this_general)
+2 public order from characters (local province)
Level 2 Rank 5 +2 zeal (this_general)
+6% morale for all units (this_general_force)
-20% resistance to foreign occupation (this_general)
+4 public order from characters (local province)
Level 3 Rank 7 +3 zeal (this_general)
+12% morale for all units (this_general_force)
-40% resistance to foreign occupation (this_general)
+6 public order from characters (local province)
57 (general_commander_3_infantry)
Infantry Command
"Learn to obey before you learn to command."
Level 1 Rank 3 +2 experience rank(s) for infantry recruits (this_general)
+1 authority (this_general)
Level 2 Rank 5 +3 experience rank(s) for infantry recruits (this_general)
+6% melee attack skill for all infantry units (this_general_force)
+3% missile attack range for all infantry units (this_general_force)
+2 authority (this_general)
Level 3 Rank 7 +4 experience rank(s) for infantry recruits (this_general)
+12% melee attack skill for all infantry units (this_general_force)
+6% missile attack range for all infantry units (this_general_force)
+3 authority (this_general)
58 (general_commander_3_naval_support)
Naval Support
"It is always well to moor your ship with two anchors."
Level 1 Rank 3 +2 experience rank(s) for support ship recruits (this_general)
+1 authority (this_general)
Level 2 Rank 5 +3 experience rank(s) for support ship recruits (this_general)
+3% missile attack range for all support ships (this_general_force)
+6% shots per minute for all support ships (this_general_force)
+2 authority (this_general)
Level 3 Rank 7 +4 experience rank(s) for support ship recruits (this_general)
+6% missile attack range for all support ships (this_general_force)
+12% shots per minute for all support ships (this_general_force)
+3 authority (this_general)
59 (general_strategist_3_logistics)
Logistics
Proper planning and preparation prevents a poor performance.
Level 1 Rank 3 +4% replenishment rate for all units (this_general_force)
+1 cunning (this_general)
Level 2 Rank 5 +8% replenishment rate for all units (this_general_force)
+10% ammunition for all units (this_general_force)
+8% armour for all units (this_general_force)
+2 cunning (this_general)
Level 3 Rank 7 +12% replenishment rate for all units (this_general_force)
+25% ammunition for all units (this_general_force)
+16% armour for all units (this_general_force)
+3 cunning (this_general)
60 (general_strategist_3_siegecraft)
Siegecraft
"He shall set engines of war against thy walls, and with his axes he shall break down their towers."
Level 1 Rank 3 +1 cunning (this_general)
--1 enemy siege hold-out time
(double for city-ports) (this_general)
+1 siege hold-out time
(double for city-ports) (this_general)
Level 2 Rank 5 +2 cunning (this_general)
-6% attritional losses when besieging (this_general)
-2 enemy siege hold-out time
(double for city-ports) (this_general)
-6% attritional losses when under siege (this_general)
+2 siege hold-out time
(double for city-ports) (this_general)
Level 3 Rank 7 +3 cunning (this_general)
-12% attritional losses when besieging (this_general)
--3 enemy siege hold-out time
(double for city-ports) (this_general)
-12% attritional losses when under siege (this_general)
+3 siege hold-out time
(double for city-ports) (this_general)
61 (general_warmonger_3_defence)
Defence
"The general is the principal sentinel of his army. He should always be careful of its preservation and see that it is never exposed to misfortune."
Level 1 Rank 3 +1 zeal (this_general)
+10% morale for all units during defensive battles (this_general_force)
Level 2 Rank 5 +2 zeal (this_general)
+6% melee defence skill for all units (this_general_force)
+3% missile attack range for all units (this_general_force)
+20% morale for all units during defensive battles (this_general_force)
Level 3 Rank 7 +3 zeal (this_general)
+12% melee defence skill for all units (this_general_force)
+6% missile attack range for all units (this_general_force)
+30% morale for all units during defensive battles (this_general_force)
62 (general_warmonger_3_dread)
Dread
A dread reputation gives the strength of twenty armies.
Level 1 Rank 3 +1 zeal (this_general)
-10% morale for all enemy units (this_general_enemy_force)
Level 2 Rank 5 +2 zeal (this_general)
-20% morale for all enemy units (this_general_enemy_force)
+6% weapon damage inflicted by all melee units (this_general_force)
+6% weapon damage inflicted by all missile units (this_general_force)
Level 3 Rank 7 +3 zeal (this_general)
-30% morale for all enemy units (this_general_enemy_force)
+12% weapon damage inflicted by all melee units (this_general_force)
+12% weapon damage inflicted by all missile units (this_general_force)
63 (general_commander_3_artillery)
Artillery Command
"At my signal, fire everything. Even your bed-slave!"
Level 1 Rank 3 +2 experience rank(s) for siege weapon recruits (this_general)
+2 experience rank(s) for heavy weapon ship recruits (this_general)
+1 authority (this_general)
Level 2 Rank 5 +6% shots per minute for all siege weapons (this_general_force)
+6% shots per minute for all heavy weapon ships (this_general_force)
+3 experience rank(s) for siege weapon recruits (this_general)
+3 experience rank(s) for heavy weapon ship recruits (this_general)
+2 authority (this_general)
Level 3 Rank 7 +12% shots per minute for all siege weapons (this_general_force)
+12% shots per minute for all heavy weapon ships (this_general_force)
+4 experience rank(s) for siege weapon recruits (this_general)
+4 experience rank(s) for heavy weapon ship recruits (this_general)
+3 authority (this_general)
64 (general_strategist_3_mercenary)
Mercenary Contacts
"I can get you anyone! Archers, slingers: just name your needs!"
Level 1 Rank 3 -4% mercenary unit hiring costs (this_general)
+1 cunning (this_general)
Level 2 Rank 5 -8% mercenary unit hiring costs (this_general)
+2 cunning (this_general)
-6% upkeep costs for mercenary units (this_general_force)
+15% factional mercenary replenishment (factionwide)
Level 3 Rank 7 -12% mercenary unit hiring costs (this_general)
+3 cunning (this_general)
-12% upkeep costs for mercenary units (this_general_force)
+30% factional mercenary replenishment (factionwide)
65 (general_warmonger_3_despoil)
Despoil
"I like to kill my enemies, take their gold and enjoy their women."
Level 1 Rank 3 +1 zeal (this_general)
+10% income from looting settlements (this_general_force)
Level 2 Rank 5 +2 zeal (this_general)
+20% income from looting settlements (this_general_force)
+12% income from raiding (this_general_force)
+15% to number of battle captives (this_general_force)
Level 3 Rank 7 +3 zeal (this_general)
+30% income from looting settlements (this_general_force)
+24% income from raiding (this_general_force)
+30% to number of battle captives (this_general_force)
66 (general_commander_4_great_leader)
Great Leader
"Gold is tried by fire, brave men by adversity."
Level 1 Rank 4 +1 experience rank(s) for all recruits (this_general)
+4% morale for all units (this_general_force)
+2 authority (this_general)
Level 2 Rank 6 +2 experience rank(s) for all recruits (this_general)
+8% morale for all units (this_general_force)
+3 authority (this_general)
Level 3 Rank 8 +3 experience rank(s) for all recruits (this_general)
+12% morale for all units (this_general_force)
+4 authority (this_general)
67 (general_strategist_4_master_tactician)
Master Tactician
A true tactician can win a battle before the lines are even drawn.
Level 1 Rank 4 +2 cunning (this_general)
-4% upkeep costs for mercenary units (this_general_force)
-4% upkeep costs for non-mercenary units (this_general_force)
Level 2 Rank 6 +3 cunning (this_general)
-8% upkeep costs for mercenary units (this_general_force)
-8% upkeep costs for non-mercenary units (this_general_force)
Level 3 Rank 8 +4 cunning (this_general)
-12% upkeep costs for mercenary units (this_general_force)
-12% upkeep costs for non-mercenary units (this_general_force)
68 (general_warmonger_4_fearless_warrior)
Fearless Warrior
A man with no fear can be a double-edged sword.
Level 1 Rank 4 +4% weapon damage inflicted by all melee units (this_general_force)
+4% weapon damage inflicted by all missile units (this_general_force)
+2 zeal (this_general)
Level 2 Rank 6 +8% weapon damage inflicted by all melee units (this_general_force)
+8% weapon damage inflicted by all missile units (this_general_force)
+3 zeal (this_general)
Level 3 Rank 8 +12% weapon damage inflicted by all melee units (this_general_force)
+12% weapon damage inflicted by all missile units (this_general_force)
+4 zeal (this_general)