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Antony's Rome (Imperator Augustus) Antony's Rome (Imperator Augustus) Skills & Traditions

Army Traditions

When a force is first mustered it is named, given a unique emblem and, from that point on, creates its own legacy through its actions in the field. This enables the development of traditions that have positive effects in the same way that skills benefit the characters that have them. Some traditions are unique to certain factions, affecting aspects of both battles and campaigns. An force\'s legacy and traditions forever remain with its emblem, living on long after its original troops have succumbed to their fates. When a new force is raised, you can choose to hand down the legacy of its forebears to your newest recruits.



Army Traditions
No. Skill Name Level Unlocked at Rank Effects
1 (army_1_accomplished_skirmishers)
Accomplished Skirmishers
Hand-to-hand combat is a dangerous business.
Level 1 Rank 1 +3% weapon damage inflicted by all missile units (this_army)
Level 2 Rank 3 +6% weapon damage inflicted by all missile units (this_army)
+3% shots per minute for all units (this_army)
Level 3 Rank 5 +9% weapon damage inflicted by all missile units (this_army)
+6% shots per minute for all units (this_army)
2 (army_1_artillery_experts)
Artillery Experts
The firing of great weapons takes a delicacy that few appreciate.
Level 1 Rank 2 +4% shots per minute for all siege weapons (this_army)
Level 2 Rank 4 +4% missile damage inflicted by all siege weapons (this_army)
+8% shots per minute for all siege weapons (this_army)
Level 3 Rank 6 +8% missile damage inflicted by all siege weapons (this_army)
+12% shots per minute for all siege weapons (this_army)
3 (army_1_engineering_experts)
Engineering Experts
When men move the earth itself, are they not like gods?
Level 1 Rank 1 Enables construction of medium siege engines (this_army)
-2% construction costs (local province)
Level 2 Rank 3 Enables construction of medium siege engines (this_army)
-4% construction costs (local province)
+6% armour for all siege units (this_army)
Level 3 Rank 5 Enables construction of heavy siege engines (this_army)
Enables construction of medium siege engines (this_army)
-6% construction costs (local province)
+12% armour for all siege units (this_army)
4 (army_1_formidable_fighters)
Formidable Fighters
Some men are born fighters.
Level 1 Rank 1 +3% weapon damage inflicted by all melee units (this_army)
Level 2 Rank 3 +3% melee attack skill for all units (this_army)
+6% weapon damage inflicted by all melee units (this_army)
Level 3 Rank 5 +6% melee attack skill for all units (this_army)
+9% weapon damage inflicted by all melee units (this_army)
5 (army_2_ambushers)
Dread Ambushers
"Out of the shadows they came, wreathed in darkness…"
Level 1 Rank 2 +5% morale for all units during ambush battles (this_army)
+5% morale for all units during night battles (this_army)
Level 2 Rank 4 +5% chance of successfully launching an ambush (this_army)
+5% chance of anticipating an enemy ambush (this_army)
+10% morale for all units during ambush battles (this_army)
+10% morale for all units during night battles (this_army)
Level 3 Rank 6 +10% chance of successfully launching an ambush (this_army)
+10% chance of anticipating an enemy ambush (this_army)
+15% morale for all units during ambush battles (this_army)
+15% morale for all units during night battles (this_army)
6 (army_2_inexorable_conquerors)
Inexorable Conquerors
When men have no care for the conquered, no one is safe.
Level 1 Rank 2 +3% weapon damage inflicted by all melee units (this_army)
+3% weapon damage inflicted by all missile units (this_army)
Level 2 Rank 4 +6% weapon damage inflicted by all melee units (this_army)
+6% weapon damage inflicted by all missile units (this_army)
+6% morale for all units during battles in foreign territory (this_army)
Level 3 Rank 6 +9% weapon damage inflicted by all melee units (this_army)
+9% weapon damage inflicted by all missile units (this_army)
+12% morale for all units during battles in foreign territory (this_army)
7 (army_2_keepers_of_peace)
Keepers of the Peace
Someone has to consider peace.
Level 1 Rank 2 +6% morale for all units during battles against raiding armies (this_army)
+2 public order from characters (this_force_local_province)
Level 2 Rank 4 +5% melee attack skill for all units during battles against raiding armies (this_army)
+5% shots per minute for all missile units during battles against raiding armies (this_army)
+12% morale for all units during battles against raiding armies (this_army)
+4 public order from characters (this_force_local_province)
Level 3 Rank 6 +10% melee attack skill for all units during battles against raiding armies (this_army)
+10% shots per minute for all missile units during battles against raiding armies (this_army)
+18% morale for all units during battles against raiding armies (this_army)
+6 public order from characters (this_force_local_province)
8 (army_2_stalwart_defenders_rome)
Stalwart Defenders
Few can stand strong in the face of impossible odds.
Level 1 Rank 2 Defences: +1 barricade (this_army)
Defences: +1 set of fire balls (this_army)
Defences: +1 set of spike traps (this_army)
Defences: +1 set of sudes caltrops (this_army)
Level 2 Rank 4 Defences: +2 barricades (this_army)
Defences: +2 sets of fire balls (this_army)
Defences: +2 sets of spike traps (this_army)
Defences: +2 sets of sudes caltrops (this_army)
+6% armour for all units (this_army)
+10% melee defence skill for all units (this_army)
+3% missile attack range for all units (this_army)
Level 3 Rank 6 Defences: +3 barricades (this_army)
Defences: +3 sets of fire balls (this_army)
Defences: +3 sets of spike traps (this_army)
Defences: +3 sets of sudes caltrops (this_army)
+12% armour for all units (this_army)
+20% melee defence skill for all units (this_army)
+6% missile attack range for all units (this_army)
9 (army_2_unrelenting_force)
Unrelenting Force
When a man no longer fears death, there is no stopping him.
Level 1 Rank 2 +6% campaign map movement range (this_force_general)
+4% charge bonus for all units (this_army)
Level 2 Rank 4 +12% campaign map movement range (this_force_general)
+8% charge bonus for all units (this_army)
+3% morale for all units (this_army)
Level 3 Rank 6 +18% campaign map movement range (this_force_general)
+12% charge bonus for all units (this_army)
+6% morale for all units (this_army)
10 (army_3_auxiliary_corps)
Auxiliary Corps
The wise commander always considers the consequences of defeat.
Level 1 Rank 3 -5% auxiliary unit recruitment cost (this_army)
Level 2 Rank 5 -10% auxiliary unit recruitment cost (this_army)
+10% morale for all auxiliary units (this_army)
-10% upkeep costs for auxiliary units (this_army)
Level 3 Rank 7 -15% auxiliary unit recruitment cost (this_army)
+20% morale for all auxiliary units (this_army)
-20% upkeep costs for auxiliary units (this_army)
11 (army_3_camp_following)
Grand Camp Following
The hustle and bustle of camp attracts many interesting characters.
Level 1 Rank 3 -4% upkeep for all land units (this_army)
+8% morale for all units (this_army)
Level 2 Rank 5 +3% replenishment rate for all units (this_army)
-8% upkeep for all land units (this_army)
+16% morale for all units (this_army)
Level 3 Rank 7 +6% replenishment rate for all units (this_army)
-12% upkeep for all land units (this_army)
+24% morale for all units (this_army)
12 (army_3_cavalry_masters)
Cavalry Masters
Horsemanship is man and beast as one.
Level 1 Rank 3 +6% melee attack skill for all cavalry units (this_army)
+6% melee defence skill for all cavalry units (this_army)
Level 2 Rank 5 +8% charge bonus for all cavalry units (this_army)
+12% melee attack skill for all cavalry units (this_army)
+12% melee defence skill for all cavalry units (this_army)
Level 3 Rank 7 +16% charge bonus for all cavalry units (this_army)
+18% melee attack skill for all cavalry units (this_army)
+18% melee defence skill for all cavalry units (this_army)
13 (army_3_barbarian_subjugators)
Barbarian Subjugators
The might of a barbarian horde is terrifying to behold.
Level 1 Rank 3 +10% morale for all units during battles against barbarian tribes (this_army)
Level 2 Rank 5 +6% melee attack skill for all units during battles against barbarian tribes (this_army)
+6% melee defence skill for all units during battles against barbarian tribes (this_army)
+20% morale for all units during battles against barbarian tribes (this_army)
Level 3 Rank 7 +12% melee attack skill for all units during battles against barbarian tribes (this_army)
+12% melee defence skill for all units during battles against barbarian tribes (this_army)
+30% morale for all units during battles against barbarian tribes (this_army)
14 (army_3_indomitable_legionaries)
Indomitable Legionaries
Men grow strong through rigorous training and the blood of their enemies.
Level 1 Rank 3 +6% melee attack skill for all heavy infantry units (this_army)
+6% melee defence skill for all heavy infantry units (this_army)
Level 2 Rank 5 +12% melee attack skill for all heavy infantry units (this_army)
+6% weapon damage inflicted by all heavy infantry units (this_army)
+12% melee defence skill for all heavy infantry units (this_army)
Level 3 Rank 7 +18% melee attack skill for all heavy infantry units (this_army)
+12% weapon damage inflicted by all heavy infantry units (this_army)
+18% melee defence skill for all heavy infantry units (this_army)
15 (army_4_battle_hardened)
Veteran Army
Only the best soldiers live to become veterans.
Level 1 Rank 4 +1 experience rank(s) for all recruits (this_force_general)
Level 2 Rank 6 +2 experience rank(s) for all recruits (this_force_general)
+8% morale for all units (this_army)
Level 3 Rank 8 +3 experience rank(s) for all recruits (this_force_general)
+16% morale for all units (this_army)
16 (army_4_defenders_of_rome)
Defenders of Rome
Rome is mother to all, and she must be protected.
Level 1 Rank 4 Public order bonus (maximum of +2) from presence of own culture (this_force_local_province)
+10% morale for all units during battles in own or allied territory (this_army)
Level 2 Rank 6 Public order bonus (maximum of +4) from presence of own culture (this_force_local_province)
+8% armour for all units (this_army)
+20% morale for all units during battles in own or allied territory (this_army)
Level 3 Rank 8 Public order bonus (maximum of +6) from presence of own culture (this_force_local_province)
+16% armour for all units (this_army)
+30% morale for all units during battles in own or allied territory (this_army)