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Home家園 / Total War: Rome II / Antony's Rome (Imperator Augustus) / 建築 / Iron 建築
Iron
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Village (Iron Workshop) Iron Level 1
Village (Iron Workshop)
"Bronze? Pah! Bronze is for children!"
2 1000 工業產生的財富100 (this_building)
+1每回合增長 (this_province)
50鐵 (this_building)
裝甲等級一(+5%裝甲)招募時即得到 (所有行省)
武器等級一(+5%近戰攻擊)招募時即得到 (所有行省)
+12跨國界的視線 (this_region)
2 Town (Blacksmith) Iron Level 2
Town (Blacksmith)
"His work is unrivalled… they say he has a little of Vulcan in him."
3 2500 -2食物 (this_region)
工業產生的財富200 (this_building)
+2每回合增長 (this_province)
100鐵 (this_building)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
裝甲等級一(+5%裝甲)招募時即得到 (所有行省)
武器等級二(+10%近戰攻擊)招募時即得到 (所有行省)
+12跨國界的視線 (this_region)
3 Town (Shieldmaker) Iron Level 2
Town (Shieldmaker)
A good shield defends. An excellent shield is a weapon in itself.
3 2500 -2食物 (this_region)
工業產生的財富200 (this_building)
+2每回合增長 (this_province)
100鐵 (this_building)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
裝甲等級二(+10%裝甲)招募時即得到 (所有行省)
等級II保護(+10%保護效力)在招募新兵中 (所有行省)
+12跨國界的視線 (this_region)
4 Colonia (Weaponsmith) Iron Level 3
Colonia (Weaponsmith)
There is a line between craft and art which the greatest smiths straddle.
5 3500 -6食物 (this_region)
工業產生的財富300 (this_building)
+3每回合增長 (this_province)
150鐵 (this_building)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
裝甲等級一(+5%裝甲)招募時即得到 (所有行省)
武器等級三(+20%近戰攻擊)招募時即得到 (所有行省)
+12跨國界的視線 (this_region)
5 Colonia (Armourer) Iron Level 3
Colonia (Armourer)
There is a line between craft and art which the greatest smiths straddle.
5 3500 -6食物 (this_region)
工業產生的財富300 (this_building)
+3每回合增長 (this_province)
150鐵 (this_building)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
裝甲等級三(+20%裝甲)招募時即得到 (所有行省)
盾牌等級三(+20%盾牌效果)招募時即得到 (所有行省)
+12跨國界的視線 (this_region)
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