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HomeHome / Total War: Rome II / ​反​ア​ン​ト​ニ​ウ​ス​派 (Imperator Augustus) / Buildings / ​州​都 Buildings
​州​都
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 ​都​市 ​州​都 Level 1
​都​市
The city is the home of civilisation, culture, comfort and pleasure.
2 1500 +6% ​全​収​入​源​の​収​入 (regions_in_this_province)
200 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 ​国​境​の​視​界 (this_region)
2 ​守​備​隊​駐​屯​コ​ロ​ニ​ア ​州​都 Level 2
​守​備​隊​駐​屯​コ​ロ​ニ​ア
Sometimes the poor need protecting from themselves.
3 2000 -1 ​食​料 (this_region)
+6% ​全​収​入​源​の​収​入 (regions_in_this_province)
250 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
+2 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 ​国​境​の​視​界 (this_region)
3 ​計​画​コ​ロ​ニ​ア ​州​都 Level 2
​計​画​コ​ロ​ニ​ア
"We've been here a year now and they still haven’t finished the baths!"
3 2700 +2 ​ラ​テ​ン​文​化​の​影​響​力 (this_region)
-1 ​食​料 (this_region)
+8% ​全​収​入​源​の​収​入 (regions_in_this_province)
300 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+5 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 ​国​境​の​視​界 (this_region)
4 ​守​備​隊​駐​屯​ム​ニ​キ​ピ​ウ​ム ​州​都 Level 3
​守​備​隊​駐​屯​ム​ニ​キ​ピ​ウ​ム
The wise man obeys the law, or pays the price.
5 3000 +3 ​城​壁​上​の​弩​砲 (this_region)
-4 ​食​料 (this_region)
+6% ​全​収​入​源​の​収​入 (regions_in_this_province)
300 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
+4 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 ​国​境​の​視​界 (this_region)
5 ​計​画​ム​ニ​キ​ピ​ウ​ム ​州​都 Level 3
​計​画​ム​ニ​キ​ピ​ウ​ム
"It's the tannery you’re after? Just past the masons, follow your nose."
5 4400 +4 ​ラ​テ​ン​文​化​の​影​響​力 (this_region)
+3 ​城​壁​上​の​弩​砲 (this_region)
-4 ​食​料 (this_region)
+10% ​全​収​入​源​の​収​入 (regions_in_this_province)
400 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+7 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 ​国​境​の​視​界 (this_region)
6 ​守​備​隊​駐​屯​ウ​ル​ブ​ス ​州​都 Level 4
​守​備​隊​駐​屯​ウ​ル​ブ​ス
"We pay the garrison on the walls, they pay us back in the taverns. Everybody wins."
8 6000 +6 ​城​壁​上​の​弩​砲 (this_region)
-8 ​食​料 (this_region)
+6% ​全​収​入​源​の​収​入 (regions_in_this_province)
350 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
+6 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 ​国​境​の​視​界 (this_region)
7 ​計​画​ウ​ル​ブ​ス ​州​都 Level 4
​計​画​ウ​ル​ブ​ス
"I found Rome a city of brick, and left it a city of marble."
8 7100 +6 ​ラ​テ​ン​文​化​の​影​響​力 (this_region)
+6 ​城​壁​上​の​弩​砲 (this_region)
-8 ​食​料 (this_region)
+12% ​全​収​入​源​の​収​入 (regions_in_this_province)
500 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+9 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 ​国​境​の​視​界 (this_region)
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