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HomeHome / Total War: Rome II / ​ア​ン​ト​ニ​ウ​ス​支​配​領​ロー​マ (Imperator Augustus) / Buildings / ​金 Buildings
​金
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 ​村 (​金​山) ​金 Level 1
​村 (​金​山)
To uncover the earth’s most beauteous of gifts, one must delve deep.
2 1400 200 ​鉱​業(​工​業)​に​よ​る​収​入 (this_building)
+5% ​鉱​業(​工​業)​に​よ​る​収​入 (​全​て​の​領​土)
+1 ​ター​ン​毎​の​発​展 (this_province)
+12 ​国​境​の​視​界 (this_region)
2 ​集​落 (​地​下​掘​り​鉱​山) ​金 Level 2
​集​落 (​地​下​掘​り​鉱​山)
Open-pit mining enables the land to be easily milked of its resources.
3 3400 -1 ​食​料 (this_region)
350 ​鉱​業(​工​業)​に​よ​る​収​入 (this_building)
+10% ​鉱​業(​工​業)​に​よ​る​収​入 (​全​て​の​領​土)
+2 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
3 ​町 (​立​坑​鉱​山) ​金 Level 3
​町 (​立​坑​鉱​山)
Rich veins of ore can be accessed via deep tunnels and shafts.
5 6500 -4 ​食​料 (this_region)
500 ​鉱​業(​工​業)​に​よ​る​収​入 (this_building)
+15% ​鉱​業(​工​業)​に​よ​る​収​入 (​全​て​の​領​土)
+3 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
4 ​コ​ロ​ニ​ア (​水​力​採​掘​式​鉱​山) ​金 Level 4
​コ​ロ​ニ​ア (​水​力​採​掘​式​鉱​山)
Controlling the flow of water scours the soil to reveal ore deposits.
8 11800 -8 ​食​料 (this_region)
700 ​鉱​業(​工​業)​に​よ​る​収​入 (this_building)
+20% ​鉱​業(​工​業)​に​よ​る​収​入 (​全​て​の​領​土)
+5% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
+4 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
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