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Farm Pagus SuebiSuebi Minor Settlement Level 4

Farm Pagus

Riches grow when people work together.

Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.

Minor Settlement

Farmstead
Farmstead
(barb_town_1)
Minor Settlement Level 0
Village
Village
(barb_town_2)
Minor Settlement Level 1
Town
Town
(barb_town_3)
Minor Settlement Level 2
Farm Pagus
Farm Pagus
(barb_town_farm_4)
Minor Settlement Level 3
Tribal Pagus
Tribal Pagus
(barb_town_tribal_4)
Minor Settlement Level 3
Farm Pagus

Building Name

Farm Pagus

Level Name

barb_town_farm_4

Building Chain

Minor Settlement

Building Level

4

Create Time

8

Create Cost

3700

Require Technology

Dry Stone Construction
Dry Stone Construction

Effects

-8 food (this_region)
+10% wealth from agriculture (regions_in_this_province)
200 wealth from subsistence (this_building)
+4 growth per turn (this_province)
+3 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Germanic Tribesmen
160 Germanic Tribesmen
Germanic Tribesmen
(Ger_Tribesmen)
Spear Infantry
160 Wodanaz Spears
Wodanaz Spears
(Ger_Wodanaz_Spears)
Spear Infantry
120 Germanic Youths
120 Germanic Youths
Germanic Youths
(Ger_Youths)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Club Levy
Melee Infantry / Melee Infantry / (Ger_Club_Levy)
Club Levy
Bludgeoning your foe to death is a remarkably effective argument in battle.
160 200 200 20 15 16 41 40 50 30
2
160 Spear Levy
Melee Infantry / Spear Infantry / (Ger_Spear_Levy)
Spear Levy
A lack of experience does not mute the aggression of these spearmen.
160 220 220 18 22 17 59 40 50 30
3
120 Germanic Youths
Missile Infantry / Missile Infantry / (Ger_Youths)
Germanic Youths
These young men seek battle to enhance their status and gain experience.
120 300 300 32 80 7 7 18 24 10 35 30 45 20
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