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Settlement (Trench Mine) SpartaSparta Gold Level 2

Settlement (Trench Mine)

Open-pit mining enables the land to be easily milked of its resources.

Gold has attracted and fascinated humans since it was first found as a deposit in mountain rivers. As a malleable metal it can be made into virtually anything decorative from jewellery to armour plating, yet its softness makes it useless for tools or weaponry. It is also relatively simple to extract gold from rock as it is pure and easily distinguishable. Initially Rome and Greece had only small deposits but through their conquests gained access to greater supplies. Slaves would toil over six hundred feet below ground in mines that were exploited until they collapsed. The Greeks prized gold so highly that they attempted to turn base metals into gold, an ‘art’ known as alchemy.

Gold

Village (Gold Mine)
Village (Gold Mine)
(greek_gold_1)
Gold Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_gold_2)
Gold Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(greek_gold_3)
Gold Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_gold_4)
Gold Level 3
Settlement (Trench Mine)

Building Name

Settlement (Trench Mine)

Level Name

greek_gold_2

Building Chain

Gold

Building Level

2

Create Time

3

Create Cost

3500

Effects

-1 food (this_region)
350 wealth from mining (industry) (this_building)
+10% wealth from mining (industry) (all regions)
+2 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Helot Slingers
120 Helot Slingers
Helot Slingers
(Gre_Helot_Slingers)
Missile Infantry
160 Perioikoi Hoplites
Perioikoi Hoplites
(Gre_Periokoi_Hoplites)
Spear Infantry
160 Spartan Pikemen
Spartan Pikemen
(Gre_Spartan_Pike)
Pike Infantry
160 Spartan Youths
160 Spartan Youths
Spartan Youths
(Gre_Spartan_Youths)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Helot Slingers
Missile Infantry / Missile Infantry / (Gre_Helot_Slingers)
Helot Slingers
Even the most stupid, recalcitrant slave can be taught to use a sling.
120 270 270 20 150 7 25 8 24 3 37 15 45 25
2
160 Perioikoi Hoplites
Melee Infantry / Spear Infantry / (Gre_Periokoi_Hoplites)
Perioikoi Hoplites
A man will fight in defence of his home, even if he is not strictly a citizen.
160 510 510 24 26 14 50 75 60 45
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