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Settlement (Logging Camp) RomeRome Lumber Level 2

Settlement (Logging Camp)

"Keep the pace up lads, that palisade won’t build itself."

Wood has been a staple of life and trade for as long as humans have cut down trees. In the ancient world wood and charcoal were the foremost fuels, with timber also being used extensively in construction, transport, warfare, furniture-making and even the arts. The early design of mortise and tenon joinery was found in Egyptian furniture from 2500BC and spread throughout Europe and the Middle East. Although stone was used in many advanced cultures for construction, wood remained the basic building block for many peoples. Nothing surpassed it if you wanted to go to sea. Boat and ship building developed throughout the ages and timber supplies were crucial when establishing a navy.

Lumber

Village (Loggers)
Village (Loggers)
(rome_lumber_1)
Lumber Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(rome_lumber_2)
Lumber Level 1
Town (Timber Yard)
Town (Timber Yard)
(rome_lumber_3)
Lumber Level 2
Colonia (Timber Trader)
Colonia (Timber Trader)
(rome_lumber_4)
Lumber Level 3
Settlement (Logging Camp)

Building Name

Settlement (Logging Camp)

Level Name

rome_lumber_2

Building Chain

Lumber

Building Level

2

Create Time

3

Create Cost

1600

Effects

-1 food (this_region)
60 wealth from manufacturing (industry) (this_building)
+10% wealth from industry (regions_in_this_province)
+2 growth per turn (this_province)
+1 public order per turn (this_province)
80 timber (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Legionaries
Legionaries
(Rom_Legionaries)
Melee Infantry
160 Legionary Cohort
Legionary Cohort
(Rom_Legionary_Cohort)
Melee Infantry
120 Leves
120 Leves
Leves
(Rom_Leves)
Missile Infantry
120 Plebs
120 Plebs
Plebs
(Rom_Plebs)
Melee Infantry
160 Principes
Principes
(Rom_Principes)
Melee Infantry
160 Rorarii
Rorarii
(Rom_Rorarii)
Spear Infantry
160 Vigiles
Vigiles
(Rom_Vigiles)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 200 200 60 29 80 7 7 5 24 3 37 15 45 20
2
160 Rorarii
Melee Infantry / Spear Infantry / (Rom_Rorarii)
Rorarii
The spear-armed Rorarii can quickly reach a crisis point in battle.
160 200 200 60 13 25 11 54 45 45 30
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