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Drydock PontusPontus Port Level 3

Drydock

Drydocks enable speedy production of even the greatest warships.

All states built their navies to safeguard their merchants' vital trade across the Mediterranean. The Carthaginians were the most daring seafarers of the ancient world, preferring to hire mercenaries for their land wars whilst concentrating on the construction of a huge fleet of ever-larger ships. As Carthaginian trade and the need to transport troops increased, so did the importance of sea control. They built vast war galleys manned by citizen rowers. Alongside Greek-style triremes, quinqueremes ('fives') and septiremes ('sevens'), reinforced for ramming, were constructed. Even so, the largest ship of the ancient world was the Syracusia, designed by Archimedes and built in 240BC by King Hiero II. It used some sixty times the resources needed for an average trireme and took 300 skilled workmen over a year to build.

Port

Port
Port
(greek_port_1)
Port Level 0
Fishing Port
Fishing Port
(greek_port_fish_2)
Port Level 1
Fishmonger
Fishmonger
(greek_port_fish_3)
Port Level 2
Fish Market
Fish Market
(greek_port_fish_4)
Port Level 3
Shipwright
Shipwright
(greek_port_harbour_2)
Port Level 1
Docks
Docks
(greek_port_harbour_3)
Port Level 2
Neosokoi
Neosokoi
(greek_port_harbour_4)
Port Level 3
Military Wharf
Military Wharf
(greek_port_military_2)
Port Level 1
Drydock
Drydock
(greek_port_military_3)
Port Level 2
Military Port
Military Port
(greek_port_military_4)
Port Level 3
Harbour
Harbour
(greek_port_trade_2)
Port Level 1
Trading Port
Trading Port
(greek_port_trade_3)
Port Level 2
Emporion
Emporion
(greek_port_trade_4)
Port Level 3
Drydock

Building Name

Drydock

Level Name

greek_port_military_3

Building Chain

Port

Building Level

3

Create Time

5

Create Cost

4300

Require Technology

Naval Manoeuvres
Naval Manoeuvres

Effects

-4 food (this_region)
140 wealth from manufacturing (industry) (this_building)

Provides Garrison Army

80 Raiding Hemiolia - Eastern Javelinmen
80 Raiding Hemiolia - Eastern Javelinmen
Raiding Hemiolia - Eastern Javelinmen
(Eas_Javelinmen_One_Halfer)
Missile Ship
160 Assault Hexeres - Pontic Swordsmen
160 Assault Hexeres - Pontic Swordsmen
Assault Hexeres - Pontic Swordsmen
(Eas_Pontic_Six)
Melee Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
140 Missile Penteres - Eastern Archers
Medium Ship / Missile Ship / (Eas_Archers_Five)
Missile Penteres - Eastern Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Weight of numbers brings its own quality to arrow fire.

140 820 820 1090 5 35 150 6 15 8 24 3 12 10 45 20
2
140 Scorpion Penteres - Eastern Archers
Medium Ship / Missile Ship / (Eas_Archers_Five_Dbl_Scorpio)
Scorpion Penteres - Eastern Archers
Deadly accurate dart-throwers give these ships a significant crew-killing potential.

Weight of numbers brings its own quality to arrow fire.

140 1020 1020 1090 5 35 150 6 15 8 24 3 12 10 45 20
3
140 Tower Penteres - Eastern Archers
Medium Ship / Missile Ship / (Eas_Archers_Five_Lft_Bow)
Tower Penteres - Eastern Archers
From a shipboard tower, all enemies become little targets to be potted at will.

Weight of numbers brings its own quality to arrow fire.

140 1020 1020 1090 5 35 150 6 15 8 24 3 12 10 45 20
4
40 Light Artillery Penteres - Eastern Ballista (Ship)
Medium Ship / Artillery Ship / (Eas_Ballista_Five)
Light Artillery Penteres - Eastern Ballista (Ship)
Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist.

If a man can be seen, he can be hit. If hit, killed.

40 630 630 1090 5 180 420 2 9 24 6 14 10 45 35
5
80 Raiding Hemiolia - Eastern Javelinmen
Light Ship / Missile Ship / (Eas_Javelinmen_One_Halfer)
Raiding Hemiolia - Eastern Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

These skirmishers harass an enemy line with javelins, screening their comrades in the process.

80 440 440 467 6 41 80 7 7 8 24 3 37 15 45 20
6
40 Artillery Penteres - Eastern Onager (Ship)
Medium Ship / Artillery Ship / (Eas_Onager_Five)
Artillery Penteres - Eastern Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

Really big rocks, thrown at the enemy, punctuate many a debating point in war.

40 750 750 1090 5 200 350 2 9 24 6 14 10 45 35
7
160 Assault Hexeres - Pontic Swordsmen
Heavy Ship / Melee Ship / (Eas_Pontic_Six)
Assault Hexeres - Pontic Swordsmen
These magnificent ships are both intimidating and extremely dangerous.

A volley of javelins announces these men; their swords eloquently make a general's point.

160 1170 1170 1281 5 37 34 18 55 75 50 50
8
160 Tower Hexeres - Pontic Swordsmen
Heavy Ship / Melee Ship / (Eas_Pontic_Six_Lft_Aft)
Tower Hexeres - Pontic Swordsmen
From a shipboard tower, all enemies become little targets to be potted at will.

A volley of javelins announces these men; their swords eloquently make a general's point.

160 1270 1270 1281 5 37 34 18 55 75 50 50
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