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Periokos Camp ColchisColchis Military (Recruitment) Level 2

Periokos Camp

Allies and mercenary troops must be mustered and brought to order.

In eastern Hellenistic states there was a limit to the number of Greek recruits available, and so local populations and mercenaries were used. After Alexander, leaders valued quantity over quality and some amassed huge armies of up to 70,000 men with only a small portion of Greek origin. Further west, Hellenistic states were caught up in conflicts that depleted their numbers, making mercenaries essential to continued warfare. In 227BC Cleomenes III of Sparta made 5000 free men citizens and allowed some slaves to buy their freedom so that he had more potential recruits. When Philip V of Macedon suffered huge losses he chose to reorganise his kingdom. During peacetime, he redistributed the population and was able to leave a large army to his son, Perseus.

Military (Recruitment)

Muster Field
Muster Field
(greek_military_1)
Military (Recruitment) Level 0
Holosideros Barracks
Holosideros Barracks
(greek_military_heavy_2)
Military (Recruitment) Level 1
Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Military (Recruitment) Level 2
Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Military (Recruitment) Level 3
Periokos Camp
Periokos Camp
(greek_military_light_2)
Military (Recruitment) Level 1
Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Military (Recruitment) Level 2
Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Military (Recruitment) Level 3
Periokos Camp

Building Name

Periokos Camp

Level Name

greek_military_light_2

Building Chain

Military (Recruitment)

Building Level

2

Create Time

3

Create Cost

1300

Require Technology

Logistics
Logistics

Effects

-1 food (this_region)

Provides Garrison Army

160 Axemen
160 Axemen
Axemen
(Eas_Axemen)
Melee Infantry
160 Hillmen
160 Hillmen
Hillmen
(Eas_Hillmen)
Melee Infantry
120 Eastern Slingers
120 Eastern Slingers
Eastern Slingers
(Eas_Slingers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Eastern Archers
Missile Infantry / Missile Infantry / (Eas_Archers)
Eastern Archers
Weight of numbers brings its own quality to arrow fire.
120 350 350 35 150 6 15 8 24 3 12 10 45 20
2
160 Hillmen
Melee Infantry / Melee Infantry / (Eas_Hillmen)
Hillmen
Unschooled in formal warfare, these hillmen are canny fighters if used correctly.
160 220 220 25 26 12 36 15 45 35
3
80 Horse Archers
Cavalry / Missile Cavalry / (Eas_Horse_Archers)
Horse Archers
These fine mounted bowmen are excellent for harassing enemies. To death.
80 400 400 35 125 6 15 9 24 4 13 10 70 30
4
120 Eastern Javelinmen
Missile Infantry / Missile Infantry / (Eas_Javelinmen)
Eastern Javelinmen
These skirmishers harass an enemy line with javelins, screening their comrades in the process.
120 370 370 41 80 7 7 8 24 3 37 15 45 20
5
160 Hoplites
Melee Infantry / Spear Infantry / (Gre_Hoplites)
Hoplites
Hoplites: no other word says "Greeks at war" in quite the same way.
160 650 650 34 26 21 57 80 60 55
6
120 Peltasts
Missile Infantry / Missile Infantry / (Gre_Peltasts)
Peltasts
These javelin-armed light infantry are used to harass slower, heavier enemy units.
120 420 420 32 80 7 7 18 24 10 40 65 50 40
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