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Colony (Sluiced Mine) CarthageCarthage Lead Level 4

Colony (Sluiced Mine)

Water reveals what stone conceals.

Found in abundance across the whole world, lead has been used by people for thousands of years as it is extremely soft, malleable and easy to extract by smelting. The Egyptians used it to glaze pottery and the Babylonians and Assyrians used lead sheets for construction. However, the Romans were the greatest exploiters of it, with an estimated annual output of eighty thousand tonnes. Lead was extracted from crushed and smelted galena ore, a by-product of silver mining. The Romans used 'plumbum' to line their baths and make their water pipes, hence the English word 'plumber'. Even the gladiators in the Coliseum used lead as knuckle covers.

Lead

Village (Lead Mine)
Village (Lead Mine)
(greek_lead_1)
Lead Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_lead_2)
Lead Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(greek_lead_3)
Lead Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_lead_4)
Lead Level 3
Colony (Sluiced Mine)

Building Name

Colony (Sluiced Mine)

Level Name

greek_lead_4

Building Chain

Lead

Building Level

4

Create Time

8

Create Cost

4300

Require Technology

Concrete
Concrete

Effects

-8 food (this_region)
300 wealth from mining (industry) (this_building)
+5% wealth from industry (regions_in_this_province)
+4 growth per turn (this_province)
+4 public order per turn (sanitation) (all provinces)
160 lead (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Carthaginian Hoplites
Carthaginian Hoplites
(Car_Hoplites)
Spear Infantry
160 Late Libyan Hoplites
Late Libyan Hoplites
(Car_Late_Libyan_Hoplites)
Spear Infantry
160 Libyan Hoplites
Libyan Hoplites
(Car_Libyan_Hoplites)
Spear Infantry
120 Libyan Javelinmen
120 Libyan Javelinmen
Libyan Javelinmen
(Car_Libyan_Javelin)
Missile Infantry
120 Mob
120 Mob
Mob
(Car_Mob)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Libyan Hoplites
Melee Infantry / Spear Infantry / (Car_Libyan_Hoplites)
Libyan Hoplites
There is honour and tradition in defending one's home.
160 270 270 24 20 20 39 55 45 45
2
120 Libyan Javelinmen
Missile Infantry / Missile Infantry / (Car_Libyan_Javelin)
Libyan Javelinmen
Javelin-armed skirmishers harry an enemy before the main battle is joined.
120 330 330 32 80 7 7 8 24 3 37 15 45 25
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