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Village (Iron Workshop) CarthageCarthage Iron Level 1

Village (Iron Workshop)

"Bronze? Pah! Bronze is for children!"

According to early documentation it was the Hittites who first used iron to forge weapons whilst fighting the Egyptians. Despite being more brittle and variable in quality than bronze, iron was cheaper and more abundant so rulers could arm large armies of peasants more economically. It was used to make spear and arrow heads, swords and armour. Its versatility and availability made it very popular throughout the ancient world. Moulds were rarely used in the ancient world to create iron weapons. Instead they employed a laborious method of smelting ore at temperatures higher than those needed for copper. The iron was then broken free from the waste slag and shaped during a lengthy process of firing and pounding.

Iron

Village (Iron Workshop)
Village (Iron Workshop)
(greek_iron_1)
Iron Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(greek_iron_armour_2)
Iron Level 1
Colony (Armourer)
Colony (Armourer)
(greek_iron_armour_3)
Iron Level 2
Town (Blacksmith)
Town (Blacksmith)
(greek_iron_weapon_2)
Iron Level 1
Colony (Weaponsmith)
Colony (Weaponsmith)
(greek_iron_weapon_3)
Iron Level 2
Village (Iron Workshop)

Building Name

Village (Iron Workshop)

Level Name

greek_iron_1

Building Chain

Iron

Building Level

1

Create Time

2

Create Cost

1000

Effects

100 wealth from manufacturing (industry) (this_building)
+1 growth per turn (this_province)
50 iron (this_building)
Level I armour (+5% armour) upon recruitment (all provinces)
Level I weapons (+5% melee attack) upon recruitment (all provinces)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Carthaginian Hoplites
Carthaginian Hoplites
(Car_Hoplites)
Spear Infantry
160 Late Libyan Hoplites
Late Libyan Hoplites
(Car_Late_Libyan_Hoplites)
Spear Infantry
160 Libyan Hoplites
Libyan Hoplites
(Car_Libyan_Hoplites)
Spear Infantry
120 Libyan Javelinmen
120 Libyan Javelinmen
Libyan Javelinmen
(Car_Libyan_Javelin)
Missile Infantry
120 Mob
120 Mob
Mob
(Car_Mob)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Libyan Hoplites
Melee Infantry / Spear Infantry / (Car_Libyan_Hoplites)
Libyan Hoplites
There is honour and tradition in defending one's home.
160 270 270 24 20 20 39 55 45 45
2
120 Libyan Javelinmen
Missile Infantry / Missile Infantry / (Car_Libyan_Javelin)
Libyan Javelinmen
Javelin-armed skirmishers harry an enemy before the main battle is joined.
120 330 330 32 80 7 7 8 24 3 37 15 45 25
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