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Electrum Mint CarthageCarthage Industrial Level 3

Electrum Mint

White gold pays for the wars that keep us free.

Silver mining was a difficult and dangerous business. The work was left to slaves who would often die after two or three years underground from lead poisoning. However, silver was so valuable it was thought to be worth the risk and even associated with divine powers because of its reflectivity and resistance to rust. It was also known for its health benefits. Although not exactly understanding its scientific properties, the Romans knew that dropping a coin into wine would make it safer to drink. Silver coins were minted as early as 600BC by the Greeks and the silver denarius of Rome is perhaps the most recognisable coin of the ancient world.

Industrial

Outskirts
Outskirts
(greek_industrial_1)
Industrial Level 0
Amphorae Maker
Amphorae Maker
(greek_industrial_amphora_2)
Industrial Level 1
Amphorae Kiln
Amphorae Kiln
(greek_industrial_amphora_3)
Industrial Level 2
Amphorae Factory
Amphorae Factory
(greek_industrial_amphora_4)
Industrial Level 3
Jeweller
Jeweller
(greek_industrial_jeweller_2)
Industrial Level 1
Enameller
Enameller
(greek_industrial_jeweller_3)
Industrial Level 2
Goldsmith
Goldsmith
(greek_industrial_jeweller_4)
Industrial Level 3
Coin Maker
Coin Maker
(greek_industrial_mint_2)
Industrial Level 1
Electrum Mint
Electrum Mint
(greek_industrial_mint_3)
Industrial Level 2
Silver Mint
Silver Mint
(greek_industrial_mint_4)
Industrial Level 3
Electrum Mint

Building Name

Electrum Mint

Level Name

greek_industrial_mint_3

Building Chain

Industrial

Building Level

3

Create Time

5

Create Cost

2700

Require Technology

Improved Port construction
Improved Port construction

Effects

+10% wealth from manufacturing (industry) (regions_in_this_province)
200 wealth from local commerce (this_building)
-4 public order per turn (squalor) (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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