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Armenia Armenia Buildings

Military (Stables) Buildings




Military (Stables)

Animal Breeder
Exotic Animal Studs
Animal Trader
Heavy Horse Studs
Royal Stables
Nisean Stables
Light Horse Studs
Cavalry Stables
Arabaya Stables
Military (Stables)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Animal Breeder Military (Stables) Level 1
Animal Breeder
Trade and war both demand the right animals.
2 800
2 Light Horse Studs Military (Stables) Level 2
Light Horse Studs
Swift horses for light cavalry to harry and chase the enemy.
3 1400 -1 food (this_region)
3 Heavy Horse Studs Military (Stables) Level 2
Heavy Horse Studs
Heavy horses, bred for stamina and strength as heavy cavalry mounts.
3 2000 -1 food (this_region)
4 Exotic Animal Studs Military (Stables) Level 2
Exotic Animal Studs
Home to all manner of exotic beasts.
3 1200 -2 food (this_region)
70 wealth from local commerce (this_building)
5 Cavalry Stables Military (Stables) Level 3
Cavalry Stables
Fleet horses outpace and outmanoeuvre the enemy.
5 2100 -3 food (this_region)
+1 army recruitment capacity (this_province)
6 Royal Stables Military (Stables) Level 3
Royal Stables
Noble horses are fitting mounts for the best of cavalrymen.
5 3100 -4 food (this_region)
+1 army recruitment capacity (this_province)
7 Animal Trader Military (Stables) Level 3
Animal Trader
Feathers, fur or claws: all can be purchased…
5 2300 -5 food (this_region)
150 wealth from local commerce (this_building)
+1 army recruitment capacity (this_province)
8 Arabaya Stables Military (Stables) Level 4
Arabaya Stables
The finest battle steeds require special attention.
8 2600 -6 food (this_region)
+1 army recruitment capacity (this_province)
9 Nisean Stables Military (Stables) Level 4
Nisean Stables
There are princes, even among horses.
8 4200 -8 food (this_region)
+1 army recruitment capacity (this_province)
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