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Fire Temple ArmeniaArmenia Religious Level 3

Fire Temple

The sacred flame holds back the night and disorder.

In the east, fire as well as water was a symbol of purity, and banished dark and chaotic forces from the world. Zoroastrianism, which greatly influenced later monotheistic faiths, had temples that housed 'atar', or holy fire. Earlier, there had been a reverence for hearth fire as the source of warmth, light and food. Holy shrines and temples began as raised mounds on which fires were lit and offerings were made. In Zoroastrianism, Ahura Mazda, the force of wisdom and truth, was opposed by Angra Mainyu, the destructive spirit of chaos. Ahura Mazda's fire kept chaos at bay, and played a part in divination and oracular predictions. The priests would interpret the flames, or burn a variety of spices and other substances, inhaling the smoke to make contact with the world beyond.

Religious

Shrine
Shrine
(east_religious_1)
Religious Level 0
Fire Altar
Fire Altar
(east_religious_fire_2)
Religious Level 1
Fire Temple
Fire Temple
(east_religious_fire_3)
Religious Level 2
Temple of Great Fires
Temple of Great Fires
(east_religious_fire_4)
Religious Level 3
Royal Sanctuary
Royal Sanctuary
(east_religious_royal_2)
Religious Level 1
Royal Tombs
Royal Tombs
(east_religious_royal_3)
Religious Level 2
Royal Mausoleum
Royal Mausoleum
(east_religious_royal_4)
Religious Level 3
Tower of Silence
Tower of Silence
(east_religious_tower_2)
Religious Level 1
Ossuary
Ossuary
(east_religious_tower_3)
Religious Level 2
Astudan
Astudan
(east_religious_tower_4)
Religious Level 3
Fire Temple

Building Name

Fire Temple

Level Name

east_religious_fire_3

Building Chain

Religious

Building Level

3

Create Time

5

Create Cost

1700

Effects

+2 Eastern cultural influence (this_region)
-3 food (this_region)
+10% wealth from culture (regions_in_this_province)
+4 public order per turn (this_province)
Bread and Games Edict:
+20% wealth generated by cultural buildings (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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