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Village (Murex Snail Farm) ArmeniaArmenia Purple Dye Level 1

Village (Murex Snail Farm)

"No need to kill it son, just annoy it enough to emit the dye".

Tyrian purple, also known as Imperial purple, was used to dye royal and ceremonial robes by the ancients as early as 1600BC. It was produced from various molluscs, notably the Murex, and was not only an extraordinary colour but was valued as it did not fade. Incredibly laborious to produce, Tyrian purple took some 12,000 shellfish to extract 1.5 grams of dye. The Phoenicians, whose name even derives from the Greek for purple, traded the dye all across the Mediterranean from cities such as Carthage. Later, of course, its production and dissemination was controlled by the Roman Empire.

Purple Dye

Village (Murex Snail Farm)
Village (Murex Snail Farm)
(east_purple_dye_1)
Purple Dye Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(east_purple_dye_2)
Purple Dye Level 1
Town (Dye Works)
Town (Dye Works)
(east_purple_dye_3)
Purple Dye Level 2
Large Town (Master Dye Works)
Large Town (Master Dye Works)
(east_purple_dye_4)
Purple Dye Level 3
Village (Murex Snail Farm)

Building Name

Village (Murex Snail Farm)

Level Name

east_purple_dye_1

Building Chain

Purple Dye

Building Level

1

Create Time

2

Create Cost

1100

Effects

+10% wealth from manufacturing (industry) (regions_in_this_province)
200 wealth from local commerce (this_building)
+1 growth per turn (this_province)
+1 public order per turn (all provinces)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Eastern Archers
120 Eastern Archers
Eastern Archers
(Eas_Archers)
Missile Infantry
160 Axemen
Axemen
(Eas_Axemen)
Melee Infantry
120 Elite Persian Archers
Elite Persian Archers
(Eas_Elite_Persian_Archers)
Missile Infantry
160 Hillmen
Hillmen
(Eas_Hillmen)
Melee Infantry
120 Mob
120 Mob
Mob
(Eas_Mob)
Melee Infantry
160 Persian Hoplites
Persian Hoplites
(Eas_Persian_Hoplites)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Eastern Slingers
Missile Infantry / Missile Infantry / (Eas_Slingers)
Eastern Slingers
Even giants can be humbled by nimble slingers.
120 380 380 23 150 7 25 8 24 3 37 15 45 20
2
160 Eastern Spearmen
Melee Infantry / Spear Infantry / (Eas_Spear)
Eastern Spearmen
Cheap spearmen are not necessarily poor spearmen.
160 180 180 13 25 11 34 45 45 25
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