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Town (Glass Maker) ArmeniaArmenia Glass Level 3

Town (Glass Maker)

Expert glassware represents form and function in perfect harmony.

Although it occurs naturally the first man-made glass was probably produced in Egypt around 3500BC. Along with pottery, it was easily available and cheaply made by melting silica sand. The technique of blowing glass was discovered in the 1st century BC and following the Roman conquest of Egypt in 27BC it became widespread. It is estimated that over 13 billion items of glassware were produced during the seven centuries that Rome held sway over Mediterranean. It was used for everything from oil lamps to storage jars, plates and perfume bottles, but was also used for decoration and ornaments.

Glass

Village (Glassware)
Village (Glassware)
(east_glass_1)
Glass Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(east_glass_2)
Glass Level 1
Town (Glass Maker)
Town (Glass Maker)
(east_glass_3)
Glass Level 2
Large Town (Master Glass Maker)
Large Town (Master Glass Maker)
(east_glass_4)
Glass Level 3
Town (Glass Maker)

Building Name

Town (Glass Maker)

Level Name

east_glass_3

Building Chain

Glass

Building Level

3

Create Time

5

Create Cost

2100

Effects

-4 food (this_region)
200 wealth from manufacturing (industry) (this_building)
+3 growth per turn (this_province)
+2 public order per turn (this_province)
+12% research rate (this_faction)
120 glassware (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Eastern Archers
120 Eastern Archers
Eastern Archers
(Eas_Archers)
Missile Infantry
160 Axemen
Axemen
(Eas_Axemen)
Melee Infantry
120 Elite Persian Archers
Elite Persian Archers
(Eas_Elite_Persian_Archers)
Missile Infantry
160 Hillmen
Hillmen
(Eas_Hillmen)
Melee Infantry
120 Mob
120 Mob
Mob
(Eas_Mob)
Melee Infantry
160 Persian Hoplites
Persian Hoplites
(Eas_Persian_Hoplites)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Eastern Slingers
Missile Infantry / Missile Infantry / (Eas_Slingers)
Eastern Slingers
Even giants can be humbled by nimble slingers.
120 380 380 23 150 7 25 8 24 3 37 15 45 20
2
160 Eastern Spearmen
Melee Infantry / Spear Infantry / (Eas_Spear)
Eastern Spearmen
Cheap spearmen are not necessarily poor spearmen.
160 180 180 13 25 11 34 45 45 25
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