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Polo Pitch ArmeniaArmenia City Centre Level 3

Polo Pitch

A game of war, masquerading as a noble sport.

Although its exact origins are now lost, Polo was one of the dominant sports of antiquity in the east. Popular in Arabic, Byzantine, Persian and Chinese cultures, it was seen as a means to practice and demonstrate horsemanship and many battle skills amongst those wealthy enough to own horses. A game only needed a flat field, but over time permanent pitches gradually appeared on which teams could train and play. Little is known about Polo’s early rules, scoring points by taking the ball from one end of the field to the other may have been the only one. This fits with the game's association with battle; riders may well have been allowed to strike or unhorse their opponents without penalty.

City Centre

City Centre
City Centre
(east_city_centre_1)
City Centre Level 0
Wrestling Arena
Wrestling Arena
(east_city_centre_arena_2)
City Centre Level 1
Polo Pitch
Polo Pitch
(east_city_centre_arena_3)
City Centre Level 2
Majore Field
Majore Field
(east_city_centre_arena_4)
City Centre Level 3
Library
Library
(east_city_centre_library_2)
City Centre Level 1
Clay Tablet Archive
Clay Tablet Archive
(east_city_centre_library_3)
City Centre Level 2
Danesgah
Danesgah
(east_city_centre_library_4)
City Centre Level 3
Governor's Palace
Governor's Palace
(east_city_centre_palace_2)
City Centre Level 1
Satrap's Palace
Satrap's Palace
(east_city_centre_palace_3)
City Centre Level 2
Royal Palace
Royal Palace
(east_city_centre_palace_4)
City Centre Level 3
Slave Trader
Slave Trader
(east_city_centre_slave_2)
City Centre Level 1
Slave Auctioneer
Slave Auctioneer
(east_city_centre_slave_3)
City Centre Level 2
Spice Market
Spice Market
(east_city_centre_spice_2)
City Centre Level 1
Spice Bazaar
Spice Bazaar
(east_city_centre_spice_3)
City Centre Level 2
Grand Bazaar
Grand Bazaar
(east_city_centre_spice_4)
City Centre Level 3
Polo Pitch

Building Name

Polo Pitch

Level Name

east_city_centre_arena_3

Building Chain

City Centre

Building Level

3

Create Time

5

Create Cost

3300

Require Technology

Formal Government
Formal Government

Effects

80 wealth from entertainment (culture) (this_building)
+10% wealth from entertainment (culture) (regions_in_this_province)
+10 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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