menu
HomeHome / Total War: Rome II / Armenia / Buildings / Farm Estate
Farm Estate ArmeniaArmenia Agriculture Level 4

Farm Estate

From abundance comes wealth.

Agriculture in dry climes was and remains a difficult endeavour. Water and its proper use are the crucial factors: rivers and flood plains might be good for growing crops, but a flood can wash away good soil instead of renewing the land. In more arid areas, farmers are reliant on canals and qanats for irrigation, and water must be managed carefully. Good farmland is often at a premium. Farms produced wheat, barley, olives and wine, as well enabled the husbandry of cattle, goats and sheep. Despite apparently unpromising land, many eastern states, including Parthia and Persia, had a strong agricultural base.

Agriculture

Nomad Camps
Nomad Camps
(east_agriculture_1)
Agriculture Level 0
Farm
Farm
(east_agriculture_farm_2)
Agriculture Level 1
Irrigated Farm
Irrigated Farm
(east_agriculture_farm_3)
Agriculture Level 2
Farm Estate
Farm Estate
(east_agriculture_farm_4)
Agriculture Level 3
Grain Pits
Grain Pits
(east_agriculture_granary_2)
Agriculture Level 1
Grain Silo
Grain Silo
(east_agriculture_granary_3)
Agriculture Level 2
Granary
Granary
(east_agriculture_granary_4)
Agriculture Level 3
Herding Ground
Herding Ground
(east_agriculture_herding_2)
Agriculture Level 1
Goat Herd
Goat Herd
(east_agriculture_herding_3)
Agriculture Level 2
Herding Estate
Herding Estate
(east_agriculture_herding_4)
Agriculture Level 3
Farm Estate

Building Name

Farm Estate

Level Name

east_agriculture_farm_4

Building Chain

Agriculture

Building Level

4

Create Time

8

Create Cost

3200

Effects

15 food (this_region)
100 wealth from farming (agriculture) (this_building)
-6 public order per turn (squalor) (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
Disqus
Facebook