menu
HomeHome / Total War: Rome II / Rome (Hannibal at the Gates) / Buildings / Auxiliary Garrison
Auxiliary Garrison Rome (Hannibal at the Gates)Rome (Hannibal at the Gates) Military (Recruitment) Level 4

Auxiliary Garrison

Auxiliaries are the second fist of the Roman Empire, and vital to its wars.

Rome expected its people to fight for their city and country in times of need. The army was originally a citizen militia where nearly all members provided their own weapons and equipment. As Rome’s power increased, more troops were needed to defend it, so auxiliary soldiers were recruited from non-Romans to fill the rank and file. The enlistment of auxiliary troops began by the first de facto Emperor, Augustus, drew on provincial non-citizens, allies and conquered nations. Service was for 25 years, after which an auxiliary and his heirs were granted Roman citizenship, an important and superior legal status. The Roman army included many cultures and nationalities, often speaking their own languages and fighting in their own traditional styles. By the 2nd century AD half the army's total strength, and almost all its cavalry, consisted of auxiliaries.

Military (Recruitment)

Field of Mars
Field of Mars
(rome_military_1)
Military (Recruitment) Level 0
Auxiliary Camp
Auxiliary Camp
(rome_military_aux_2)
Military (Recruitment) Level 1
Auxiliary Barracks
Auxiliary Barracks
(rome_military_aux_3)
Military (Recruitment) Level 2
Auxiliary Garrison
Auxiliary Garrison
(rome_military_aux_4)
Military (Recruitment) Level 3
Manipular Barracks
Manipular Barracks
(rome_military_main_2)
Military (Recruitment) Level 1
Cohort Barracks
Cohort Barracks
(rome_military_main_3)
Military (Recruitment) Level 2
Legionary Barracks
Legionary Barracks
(rome_military_main_4)
Military (Recruitment) Level 3
Auxiliary Garrison

Building Name

Auxiliary Garrison

Level Name

rome_military_aux_4

Building Chain

Military (Recruitment)

Building Level

4

Create Time

8

Create Cost

2200

Require Resource

Iron
Iron

Effects

-6 food (this_region)
-10% mercenary hiring cost (your_characters_in_this_province)
+1 army recruitment capacity (this_province)

Provides Garrison Army

160 Hastati
160 Hastati
Hastati
(Rom_Hastati)
Melee Infantry
120 Velites
120 Velites
Velites
(Rom_Velites)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Auxiliary Sabaean Archers
Missile Infantry / Missile Infantry / (Aux_Afr_Archers)
Auxiliary Sabaean Archers
An archer at home in desert sands is always useful.
120 290 290 35 125 6 15 8 24 3 12 10 45 25
2
80 Auxiliary Sabaean Cavalry
Cavalry / Melee Cavalry / (Aux_Afr_Cav)
Auxiliary Sabaean Cavalry
The desert breeds fierce fighters, and good horsemen.
80 490 490 46 38 28 50 15 80 40
3
12 Auxiliary African Elephants
Elephants / Elephant / (Aux_Afr_Elephant)
Auxiliary African Elephants
In the end, all things must serve Rome.
12 1400 1400 54 60 36 21 30 905 55
4
160 Auxiliary Sabaean Spearmen
Melee Infantry / Spear Infantry / (Aux_Afr_Spr)
Auxiliary Sabaean Spearmen
A man at home in the desert has his uses.
160 190 190 13 25 11 34 45 45 30
5
160 Auxiliary Axe Warriors
Melee Infantry / Melee Infantry / (Aux_Cel_Axe_Warriors)
Auxiliary Axe Warriors
In the hands of a loyal auxiliaries, axes can be most charming!
160 470 470 35 26 20 50 65 55 55
6
80 Auxiliary Celtic Light Horse
Cavalry / Melee Cavalry / (Aux_Cel_Light_Horse)
Auxiliary Celtic Light Horse
No Roman general would refuse cavalry able to fight and scout.
80 450 450 42 27 39 56 15 75 45
7
160 Auxiliary Naked Swords
Melee Infantry / Melee Infantry / (Aux_Cel_Naked_Swords)
Auxiliary Naked Swords
The savage gods of war should be used to Rome's advantage.
160 480 480 30 25 32 59 10 60 55
8
160 Auxiliary Short Swords
Melee Infantry / Melee Infantry / (Aux_Cel_Short_Swords)
Auxiliary Short Swords
Bravery in battle, rather than skill, sometimes gives worth to a man.
160 470 470 37 34 19 45 45 50 40
9
120 Auxiliary Celtic Skirmishers
Missile Infantry / Missile Infantry / (Aux_Cel_Skirm)
Auxiliary Celtic Skirmishers
Even the humblest can serve Rome in times of need.
120 350 350 32 80 7 7 8 24 3 27 40 50 25
10
160 Auxiliary Celtic Warriors
Melee Infantry / Melee Infantry / (Aux_Cel_Warriors)
Auxiliary Celtic Warriors
A Celt may swing a longsword for Rome and remain a Celt.
160 350 350 27 40 25 50 45 55 45
11
120 Auxiliary Gallic Hunters
Missile Infantry / Missile Infantry / (Aux_Gal_Gallic_Hunters)
Auxiliary Gallic Hunters
The skills of a hunter are best used in the service of Rome.
120 450 450 35 150 7 15 17 24 5 15 10 45 40
12
80 Auxiliary Gallic Light Horse
Cavalry / Melee Cavalry / (Aux_Gal_Light_Horse)
Auxiliary Gallic Light Horse
A good Roman commander can put light cavalry to good use in a fight.
80 510 510 42 27 39 56 15 75 45
13
80 Auxiliary Noble Horse
Cavalry / Melee Cavalry / (Aux_Gal_Noble_Horse)
Auxiliary Noble Horse
A mounted, armoured fist is always useful in a Roman army.
80 1300 1300 51 31 47 44 75 105 70
14
160 Auxiliary Gallic Warriors
Melee Infantry / Melee Infantry / (Aux_Gal_Warriors)
Auxiliary Gallic Warriors
A Gaul may skilfully swing a longsword for Rome and remain a Gaul.
160 350 350 25 40 20 58 45 50 45
15
80 Auxiliary Citizen Cavalry
Cavalry / Melee Cavalry / (Aux_Gre_Citizen_Cav)
Auxiliary Citizen Cavalry
Loyal auxiliaries are a useful cavalry force.
80 540 540 37 26 28 28 70 75 45
16
120 Auxiliary Cretan Archers
Missile Infantry / Missile Infantry / (Aux_Gre_Cretan_Archers)
Auxiliary Cretan Archers
Give a Cretan a bow, and he will conquer in the name of Rome.
120 600 600 40 150 7 15 12 24 6 14 30 55 55
17
160 Auxiliary Hoplites
Melee Infantry / Spear Infantry / (Aux_Gre_Hoplites)
Auxiliary Hoplites
Romans recognise the manly virtues embodied by the phalanx.
160 650 650 34 26 21 57 80 60 55
18
120 Auxiliary Peltasts
Missile Infantry / Missile Infantry / (Aux_Gre_Peltasts)
Auxiliary Peltasts
A good Roman commander knows the value of skirmishers.
120 420 420 32 80 7 7 18 24 10 40 65 50 40
19
120 Auxiliary Rhodian Slingers
Missile Infantry / Missile Infantry / (Aux_Gre_Rhodian_Slingers)
Auxiliary Rhodian Slingers
Few can match the deadly accuracy of the men of Rhodes.
120 590 590 29 150 8 25 12 24 6 24 25 55 55
20
80 Auxiliary Tarantine Cavalry
Cavalry / Missile Cavalry / (Aux_Gre_Tarantine_cav)
Auxiliary Tarantine Cavalry
Good, skilled horsemen will always find a place in the ranks of the Roman army.
80 560 560 32 80 8 7 18 36 11 36 65 80 50
21
120 Auxiliary Balearic Slingers
Missile Infantry / Missile Infantry / (Aux_Ibe_Balearic_Slingers)
Auxiliary Balearic Slingers
If a target can be seen, the sling stone is already on its way.
120 560 560 29 150 8 25 10 24 4 38 25 50 45
22
80 Auxiliary Cantabrian Cavalry
Cavalry / Missile Cavalry / (Aux_Ibe_Cantabrian_Cav)
Auxiliary Cantabrian Cavalry
These master skirmishers can harry an enemy unit to breaking point and beyond.
80 500 500 41 80 8 7 46 35 15 51 15 80 55
23
80 Auxiliary Iberian Cavalry
Cavalry / Melee Cavalry / (Aux_Ibe_Cav)
Auxiliary Iberian Cavalry
These auxiliaries are a flexible force of cavalry in any Roman army.
80 500 500 50 39 31 50 15 75 40
24
160 Auxiliary Scutarii
Melee Infantry / Melee Infantry / (Aux_Ibe_Scutarii)
Auxiliary Scutarii
Heavy infantry, armed with deadly falcata swords, are a handy unit for any general.
160 620 620 42 35 21 60 60 55 50
25
80 Auxiliary Scutarii Cavalry
Cavalry / Melee Cavalry / (Aux_Ibe_Scutarii_Cav)
Auxiliary Scutarii Cavalry
These heavy cavalrymen are well-versed in the cut-and-thrust of melee.
80 680 680 42 25 37 44 55 80 55
26
120 Auxiliary Iberian Slingers
Missile Infantry / Missile Infantry / (Aux_Ibe_Slingers)
Auxiliary Iberian Slingers
An Iberian stone cast for Rome can be as deadly as any other.
120 280 280 20 150 7 25 8 24 7 37 25 45 35
27
160 Auxiliary Iberian Swordsmen
Melee Infantry / Melee Infantry / (Aux_Ibe_Sword)
Auxiliary Iberian Swordsmen
Javelins and swords make these Iberians a worthy addition to the Roman battle line.
160 350 350 35 35 20 60 15 50 40
28
80 Socii Equites
Cavalry / Melee Cavalry / (Aux_Ita_Socii_Equites)
Socii Equites
Excellent horsemen and a valuable striking force to a bold commander.
80 650 650 38 25 34 37 55 85 50
29
80 Socii Equites Extraordinarii
Cavalry / Shock Cavalry / (Aux_Ita_Socii_Equites_Extraordinarii)
Socii Equites Extraordinarii
These heavy cavalry give excellent account of themselves in close-combat.
80 840 840 34 25 57 11 60 100 55
30
160 Socii Extraordinarii
Melee Infantry / Melee Infantry / (Aux_Ita_Socii_Extraordinarii)
Socii Extraordinarii
For close-quarters fighting, these men admit no equals; a boast, perhaps, but one born of pride.
160 760 760 37 34 18 52 95 65 55
31
160 Socii Hastati
Melee Infantry / Melee Infantry / (Aux_Ita_Socii_Hastati)
Socii Hastati
These troops throw spears at the enemy, and then close to settle matters with the sword.
160 330 330 28 34 14 47 60 50 40
32
80 Auxiliary Numidian Cavalry
Cavalry / Missile Cavalry / (Aux_Num_Cav)
Auxiliary Numidian Cavalry
Numidians are expert mounted skirmishers, able to strike and withdraw quickly.
80 550 550 41 80 8 7 18 24 10 39 15 70 55
33
120 Auxiliary Numidian Javelinmen
Missile Infantry / Missile Infantry / (Aux_Num_Javelinmen)
Auxiliary Numidian Javelinmen
These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay.
120 430 430 32 80 8 7 10 24 4 38 15 50 45
34
160 Hastati
Melee Infantry / Melee Infantry / (Rom_Hastati)
Hastati
These young men are the armoured front line of a Roman Legion.
160 350 350 35 35 12 48 60 50 45
35
120 Velites
Missile Infantry / Missile Infantry / (Rom_Velites)
Velites
These javelin-armed skirmishers are fast moving and lightly armoured.
120 340 340 32 80 7 7 8 24 3 37 15 45 25
36
40 War Dogs
Melee Infantry / Special / (Rom_War_Dogs)
War Dogs
Ferocious animals, trained to rip out men's throats to break any resistance.
40 450 450 23 40 20 68 15 45 35
Disqus
Facebook