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Town (Shieldmaker) Rome (Hannibal at the Gates)Rome (Hannibal at the Gates) Iron Level 2

Town (Shieldmaker)

A good shield defends. An excellent shield is a weapon in itself.

According to early documentation it was the Hittites who first used iron to forge weapons whilst fighting the Egyptians. Despite being more brittle and variable in quality than bronze, iron was cheaper and more abundant so rulers could arm large armies of peasants more economically. It was used to make spear and arrow heads, swords and armour. Its versatility and availability made it very popular throughout the ancient world. Moulds were rarely used in the ancient world to create iron weapons. Instead they employed a laborious method of smelting ore at temperatures higher than those needed for copper. The iron was then broken free from the waste slag and shaped during a lengthy process of firing and pounding.

Iron

Village (Iron Workshop)
Village (Iron Workshop)
(rome_iron_1)
Iron Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(rome_iron_armour_2)
Iron Level 1
Colonia (Armourer)
Colonia (Armourer)
(rome_iron_armour_3)
Iron Level 2
Town (Blacksmith)
Town (Blacksmith)
(rome_iron_weapon_2)
Iron Level 1
Colonia (Weaponsmith)
Colonia (Weaponsmith)
(rome_iron_weapon_3)
Iron Level 2
Town (Shieldmaker)

Building Name

Town (Shieldmaker)

Level Name

rome_iron_armour_2

Building Chain

Iron

Building Level

2

Create Time

3

Create Cost

2500

Require Technology

Ammunition Stores
Ammunition Stores

Effects

-2 food (this_region)
200 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
100 iron (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level II armour (+10% armour) upon recruitment (all provinces)
Level II shields (+10% shield effectiveness) upon recruitment (all provinces)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Leves
120 Leves
Leves
(Rom_Leves)
Missile Infantry
120 Plebs
120 Plebs
Plebs
(Rom_Plebs)
Melee Infantry
160 Principes
Principes
(Rom_Principes)
Melee Infantry
160 Rorarii
Rorarii
(Rom_Rorarii)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 200 200 29 80 7 7 5 24 3 37 15 45 20
2
160 Rorarii
Melee Infantry / Spear Infantry / (Rom_Rorarii)
Rorarii
The spear-armed Rorarii can quickly reach a crisis point in battle.
160 200 200 13 25 11 54 45 45 30
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