menu
HomeHome / Total War: Rome II / Rome (Samnite Wars) / Buildings / Settlement (Grain Farms)
Settlement (Grain Farms) Rome (Samnite Wars)Rome (Samnite Wars) Grain Level 2

Settlement (Grain Farms)

Feeding a city requires agriculture on a larger scale.

Along with water, food is one of the basic human needs. When a population’s staple diet is bread, being able to effectively manage its production is an essential skill. In the ancient world, common threats such as warfare, flooding or drought could ruin a harvest. By storing excess grain from successful harvests a nation not only ensured its own safety, but also enabled it to assist others – making grain a powerful diplomatic tool. Consequently, control of its granaries was often the issue at the centre of internal power struggles. This is vividly demonstrated by the discovery of model granaries buried along with their owners to demonstrate the deceased’s agricultural power.

Grain

Village (Grain Fields)
Village (Grain Fields)
(rome_grain_1)
Grain Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(rome_grain_2)
Grain Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(rome_grain_3)
Grain Level 2
Colonia (Grain Estate)
Colonia (Grain Estate)
(rome_grain_4)
Grain Level 3
Settlement (Grain Farms)

Building Name

Settlement (Grain Farms)

Level Name

rome_grain_2

Building Chain

Grain

Building Level

2

Create Time

3

Create Cost

1600

Effects

2 food (all regions in adjacent provinces)
2 food (all regions in local province) (regions_in_this_province)
60 wealth from farming (agriculture) (this_building)
+20% wealth from farming (agriculture) (regions_in_this_province)
+2 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Legionaries
Legionaries
(Rom_Legionaries)
Melee Infantry
160 Legionary Cohort
Legionary Cohort
(Rom_Legionary_Cohort)
Melee Infantry
120 Leves
120 Leves
Leves
(Rom_Leves)
Missile Infantry
120 Plebs
120 Plebs
Plebs
(Rom_Plebs)
Melee Infantry
160 Principes
Principes
(Rom_Principes)
Melee Infantry
160 Rorarii
Rorarii
(Rom_Rorarii)
Spear Infantry
160 Vigiles
Vigiles
(Rom_Vigiles)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 200 200 29 80 7 7 5 24 3 37 15 45 20
2
160 Rorarii
Melee Infantry / Spear Infantry / (Rom_Rorarii)
Rorarii
The spear-armed Rorarii can quickly reach a crisis point in battle.
160 200 200 13 25 11 54 45 45 30
Disqus
Facebook