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HomeHome / Total War: Rome II / Korinthos (Wrath of Sparta) / Buildings / Colony (Weaponsmith)
Colony (Weaponsmith) Korinthos (Wrath of Sparta)Korinthos (Wrath of Sparta) Level 3

Colony (Weaponsmith)

There is a line between craft and art which the greatest smiths straddle.

The discovery of bronze precedes classical antiquity by thousands of years. The first bronze alloy has been dated to 4500BC and its use spread rapidly throughout China and Iran before spreading west. The 'Bronze Age' was essentially a transitional period during which the world became a more civilised culture, with the implementation of tools through smelting, the creation of tin alloys, and the development of writing. Although the Bronze Age gave way to the Iron and Classical Ages, bronze remained widely used despite being more difficult to make and requiring more skill to work than iron and its alloys. However, the use of bronze eventually declined as it took a costly master craftsman to make good weaponry from it. Wrought iron was much cheaper and easier to use, despite generally only being 'strong enough' prior to the development of steel.


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Level
Colony (Weaponsmith)

Building Name

Colony (Weaponsmith)

Level Name

pel_town_bronze_3_weapon

Building Chain

Building Level

3

Create Time

5

Create Cost

3500

Effects

-6 food (this_region)
300 wealth from manufacturing (industry) (this_building)
+3 growth per turn (this_province)
150 iron (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level I armour (+20% armour) upon recruitment (all provinces)
Level III weapons (+20% melee attack) upon recruitment (all provinces)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Javelinmen
120 Javelinmen
Javelinmen
(Pel_Javelinmen)
Missile Infantry
160 Militia Hoplites
160 Militia Hoplites
Militia Hoplites
(Pel_Militia_Hoplites)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Javelinmen
Missile Infantry / Missile Infantry / (Pel_Javelinmen)
Javelinmen
Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.
120 220 220 29 80 7 7 8 24 3 37 15 45 25
2
80 Light Cavalry
Cavalry / Melee Cavalry / (Pel_Light_Cavalry)
Light Cavalry
These riders equip light, but ride fast. The battlefield is theirs to survey.
80 400 400 32 25 20 24 10 70 35
3
160 Militia Hoplites
Melee Infantry / Spear Infantry / (Pel_Militia_Hoplites)
Militia Hoplites
Any honest citizen can take up the shield and answer to the name of "hoplite".
160 300 300 21 26 15 53 55 55 45
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