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Settlement (Marble Quarry) Boiotian League (Wrath of Sparta)Boiotian League (Wrath of Sparta) Level 2

Settlement (Marble Quarry)

A good quarrymaster gleans the balance between quality and quantity.

Granite, marble and limestone were quarried for construction and decorative art across the classical world. Known for its toughness and durability, granite was perfect for the Pharaohs' burial tombs. As a result the King’s chamber inside the Great Pyramid of Cheops, the one remaining wonder of the ancient world, is still virtually airtight after nearly five thousand years. The Egyptians’ technology for cutting and moving granite was highly advanced. The pyramids’ exteriors were constructed from limestone. However, the Greeks and Romans preferred to use marble for their ornamental structures. Granite was often used for columns, city walls and roads. Limestone, which is easier to carve, was used for the outside of the pyramids and for ornate sarcophagi. It is, however, susceptible to rain corrosion, so many buildings and statues made from limestone have not survived.


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Level
Settlement (Marble Quarry)

Building Name

Settlement (Marble Quarry)

Level Name

pel_town_marble_2

Building Chain

Building Level

2

Create Time

3

Create Cost

1400

Effects

-10% construction costs (regions_in_this_province)
-1 food (this_region)
150 wealth from mining (industry) (this_building)
+2 growth per turn (this_province)
+2 public order per turn (all provinces)
80 marble (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Javelinmen
120 Javelinmen
Javelinmen
(Pel_Javelinmen)
Missile Infantry
160 Militia Hoplites
160 Militia Hoplites
Militia Hoplites
(Pel_Militia_Hoplites)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Javelinmen
Missile Infantry / Missile Infantry / (Pel_Javelinmen)
Javelinmen
Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.
120 220 220 29 80 7 7 8 24 3 37 15 45 25
2
80 Light Cavalry
Cavalry / Melee Cavalry / (Pel_Light_Cavalry)
Light Cavalry
These riders equip light, but ride fast. The battlefield is theirs to survey.
80 400 400 32 25 20 24 10 70 35
3
160 Militia Hoplites
Melee Infantry / Spear Infantry / (Pel_Militia_Hoplites)
Militia Hoplites
Any honest citizen can take up the shield and answer to the name of "hoplite".
160 300 300 21 26 15 53 55 55 45
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