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Military (Recruitment) Buildings




Military (Recruitment)

Field of Mars
Auxiliary Camp
Auxiliary Barracks
Auxiliary Garrison
Manipular Barracks
Cohort Barracks
Legionary Barracks
Military (Recruitment)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Field of Mars Military (Recruitment) Level 1
Field of Mars
Citizens must have somewhere to gather and drill before battle.
2 900
2 Manipular Barracks Military (Recruitment) Level 2
Manipular Barracks
Legionaries must be housed and trained, so that they may stand in harm's way.
3 1500 -1 food (this_region)
3 Auxiliary Camp Military (Recruitment) Level 2
Auxiliary Camp
An army must be gathered and organised before it is sent on campaign.
3 1200 -1 food (this_region)
4 Cohort Barracks Military (Recruitment) Level 3
Cohort Barracks
Soldiers must be separated from civilians, and imbued with discipline.
5 2400 -4 food (this_region)
+1 army recruitment capacity (this_province)
5 Auxiliary Barracks Military (Recruitment) Level 3
Auxiliary Barracks
Non-citizens must be properly organised if they are to serve Rome effectively.
5 1800 -3 food (this_region)
-5% mercenary hiring cost (your_characters_in_this_province)
+1 army recruitment capacity (this_province)
6 Legionary Barracks Military (Recruitment) Level 4
Legionary Barracks
The legion is a finely-tuned machine for making war anywhere at any time.
8 3100 -8 food (this_region)
+1 army recruitment capacity (this_province)
7 Auxiliary Garrison Military (Recruitment) Level 4
Auxiliary Garrison
Auxiliaries are the second fist of the Roman Empire, and vital to its wars.
8 2200 -6 food (this_region)
-10% mercenary hiring cost (your_characters_in_this_province)
+1 army recruitment capacity (this_province)
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