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Rome (Caesar in Gaul) Rome (Caesar in Gaul) Buildings

Mine Buildings




Mine

Pit Mine
Trench Mine
Shaft Mine
Sluiced Mine
Mine
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Pit Mine Mine Level 1
Pit Mine
The extraction of useful metals directly powers an empire.
2 800 100 wealth from mining (industry) (this_building)
2 Trench Mine Mine Level 2
Trench Mine
Hills and valleys are cut open in large scale, open-air mining operations.
3 1300 150 wealth from mining (industry) (this_building)
-2 public order per turn (squalor) (this_province)
3 Shaft Mine Mine Level 3
Shaft Mine
Deep tunnels and shafts are dug to access rich ore deposits.
5 3000 300 wealth from mining (industry) (this_building)
-4 public order per turn (squalor) (this_province)
4 Sluiced Mine Mine Level 4
Sluiced Mine
Water is sluiced to power the mining and reveal ore veins.
8 5500 450 wealth from mining (industry) (this_building)
-8 public order per turn (squalor) (this_province)
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