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Water Tank Rome (Caesar in Gaul)Rome (Caesar in Gaul) Sanitation Level 2

Water Tank

A prudent ruler allows for times of shortage in all things, even the simplest.

Water storage was a basic but essential part of life in Roman cities. Growing populations needed a constant supply of water. A reserve could be held, in case of fire or drought, in tanks placed along the aqueducts. Fire was a common threat in the ancient world. As many buildings were poorly made, watches were organised to prevent them. The Vigiles Urbani of Rome were a force consisting of armed citizens, equipped both to fight fires and patrol urban areas. They were not always successful: the great fire of AD64 burned for six days and destroyed a large part of Rome. As well as firewatching, the Vigiles were also used at night to keep civil order and stop sabotage or criminal activity.

Sanitation

Aqueduct
Aqueduct
(rome_water_1)
Sanitation Level 0
Fountains
Fountains
(rome_water_baths_2)
Sanitation Level 1
Public Baths
Public Baths
(rome_water_baths_3)
Sanitation Level 2
Thermae
Thermae
(rome_water_baths_4)
Sanitation Level 3
Latrines
Latrines
(rome_water_sewer_2)
Sanitation Level 1
Sewers
Sewers
(rome_water_sewer_3)
Sanitation Level 2
Cloaca
Cloaca
(rome_water_sewer_4)
Sanitation Level 3
Cloaca Maxima
Cloaca Maxima
(rome_water_sewer_5)
Sanitation Level 4
Water Tank
Water Tank
(rome_water_tank_2)
Sanitation Level 1
Fire Watch
Fire Watch
(rome_water_tank_3)
Sanitation Level 2
Vigiles Urbani
Vigiles Urbani
(rome_water_tank_4)
Sanitation Level 3
Water Tank

Building Name

Water Tank

Level Name

rome_water_tank_2

Building Chain

Sanitation

Building Level

2

Create Time

3

Create Cost

1300

Effects

-1 food (this_region)
+5% wealth from agriculture (regions_in_this_province)
+2 growth per turn (this_province)
+2 security against all agent actions (attribute bonus) (this_province)
+2 public order per turn (sanitation) (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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