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Settlement (Glass Blower) Rome (Caesar in Gaul)Rome (Caesar in Gaul) Glass Level 2

Settlement (Glass Blower)

"See how breath shapes the vessel? Remarkable."

Although it occurs naturally the first man-made glass was probably produced in Egypt around 3500BC. Along with pottery, it was easily available and cheaply made by melting silica sand. The technique of blowing glass was discovered in the 1st century BC and following the Roman conquest of Egypt in 27BC it became widespread. It is estimated that over 13 billion items of glassware were produced during the seven centuries that Rome held sway over Mediterranean. It was used for everything from oil lamps to storage jars, plates and perfume bottles, but was also used for decoration and ornaments.

Glass

Village (Glassware)
Village (Glassware)
(rome_glass_1)
Glass Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(rome_glass_2)
Glass Level 1
Town (Glass Maker)
Town (Glass Maker)
(rome_glass_3)
Glass Level 2
Colonia (Master Glass Maker)
Colonia (Master Glass Maker)
(rome_glass_4)
Glass Level 3
Settlement (Glass Blower)

Building Name

Settlement (Glass Blower)

Level Name

rome_glass_2

Building Chain

Glass

Building Level

2

Create Time

3

Create Cost

1400

Effects

-1 food (this_region)
150 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
+1 public order per turn (this_province)
+8% research rate (this_faction)
80 glassware (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Plebs
120 Plebs
Plebs
(Rom_Plebs)
Melee Infantry
160 Vigiles
Vigiles
(Rom_Vigiles)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Levy Freemen
Melee Infantry / Spear Infantry / (CiG_Cel_Levy_Freemen)
Levy Freemen
The chance to win glory and position makes these men fierce opponents.
160 210 210 12 22 15 55 45 50 30
2
160 Club Levy
Melee Infantry / Melee Infantry / (CiG_Ger_Club_Levy)
Club Levy
Bludgeoning your foe to death is a remarkably effective argument in battle.
160 200 200 20 15 16 41 40 50 30
3
160 Spear Levy
Melee Infantry / Spear Infantry / (CiG_Ger_Spear_Levy)
Spear Levy
A lack of experience does not mute the aggression of these spearmen.
160 220 220 18 22 17 59 40 50 30
4
160 Citizen Hoplites
Melee Infantry / Spear Infantry / (CiG_Gre_Citizen_Hoplites)
Citizen Hoplites
There is no prouder thing than to defend one's home city as a hoplite.
160 280 280 16 26 10 43 55 50 35
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