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Skirmisher Camp Egypt (Imperator Augustus)Egypt (Imperator Augustus) Military (Recruitment) Level 3

Skirmisher Camp

There is an art to skirmishing that requires practice.

In eastern Hellenistic states there was a limit to the number of Greek recruits available, and so local populations and mercenaries were used. After Alexander, leaders valued quantity over quality and some amassed huge armies of up to 70,000 men with only a small portion of Greek origin. Further west, Hellenistic states were caught up in conflicts that depleted their numbers, making mercenaries essential to continued warfare. In 227BC Cleomenes III of Sparta made 5000 free men citizens and allowed some slaves to buy their freedom so that he had more potential recruits. When Philip V of Macedon suffered huge losses he chose to reorganise his kingdom. During peacetime, he redistributed the population and was able to leave a large army to his son, Perseus.

Military (Recruitment)

Muster Field
Muster Field
(greek_military_1)
Military (Recruitment) Level 0
Holosideros Barracks
Holosideros Barracks
(greek_military_heavy_2)
Military (Recruitment) Level 1
Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Military (Recruitment) Level 2
Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Military (Recruitment) Level 3
Periokos Camp
Periokos Camp
(greek_military_light_2)
Military (Recruitment) Level 1
Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Military (Recruitment) Level 2
Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Military (Recruitment) Level 3
Skirmisher Camp

Building Name

Skirmisher Camp

Level Name

greek_military_light_3

Building Chain

Military (Recruitment)

Building Level

3

Create Time

5

Create Cost

1700

Require Technology

Assimilation
Assimilation

Effects

-3 food (this_region)
-5% mercenary hiring cost (your_characters_in_this_province)
+1 army recruitment capacity (this_province)

Provides Garrison Army

120 Egyptian Archers
120 Egyptian Archers
Egyptian Archers
(Egy_Archers)
Missile Infantry
160 Egyptian Pikemen
160 Egyptian Pikemen
Egyptian Pikemen
(Egy_Pike)
Pike Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Egyptian Archers
Missile Infantry / Missile Infantry / (Egy_Archers)
Egyptian Archers
All men serve the Pharaoh to the limits of their ability, even humble archers.
120 280 280 35 125 6 15 8 24 3 12 10 45 25
2
120 Egyptian Javelinmen
Missile Infantry / Missile Infantry / (Egy_Javelinmen)
Egyptian Javelinmen
The javelin is a simple, deadly weapon, even in the hands of a peasant.
120 340 340 32 80 7 7 8 24 3 37 15 45 25
3
160 Karian Axemen
Melee Infantry / Melee Infantry / (Egy_Karian_Axemen)
Karian Axemen
These lightly-armoured axemen can hack their way into the flanks and rear of enemies.
160 400 400 28 26 21 37 45 55 40
4
120 Nubian Bowmen
Missile Infantry / Missile Infantry / (Egy_Nubian_Bowmen)
Nubian Bowmen
These highly-skilled bowmen can even choose which of their target's eyes they are going to take.
120 360 360 35 150 6 15 9 24 4 13 10 50 35
5
160 Nubian Spearmen
Melee Infantry / Spear Infantry / (Egy_Nubian_Spear)
Nubian Spearmen
The harshest landscapes breed the toughest warriors. Nubians are no exception.
160 380 380 25 25 24 53 45 55 50
6
160 Egyptian Pikemen
Melee Infantry / Pike Infantry / (Egy_Pike)
Egyptian Pikemen
Even the humblest peasant can be trained to carry a pike into battle.
160 430 430 30 20 4 15 50 50 30
7
80 Light Cavalry
Cavalry / Melee Cavalry / (Gre_Light_Cav)
Light Cavalry
A balanced army requires dashing cavalry as well as implacable infantrymen.
80 440 440 38 25 29 50 35 75 40
8
120 Peltasts
Missile Infantry / Missile Infantry / (Gre_Peltasts)
Peltasts
These javelin-armed light infantry are used to harass slower, heavier enemy units.
120 420 420 32 80 7 7 18 24 10 40 65 50 40
9
80 Skirmisher Cavalry
Cavalry / Missile Cavalry / (Gre_Skirm_Cav)
Skirmisher Cavalry
These speedy, light cavalrymen can do good service in harrying the enemy.
80 340 340 29 80 7 7 9 24 4 38 15 70 35
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