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Village (Olive Press) Aorsoi (Imperator Augustus)Aorsoi (Imperator Augustus) Olive Level 2

Village (Olive Press)

"These new millstones will give us a record yield."

The first cultivation of the olive tree possibly occurred on Crete around 2500BC. In Greek legend, the goddess Athena bestowed the gift of the olive tree on the people who named their city, Athens, after her, rather than the god Poseidon who only offered a well of saltwater. As such, the olive tree became hugely important to Hellenic culture - its leaves were used to crown athletes and Greeks rubbed the oil in before exercise and competition. Olive oil was exported to Egypt and Rome, and eventually all over the Mediterranean. Following Roman conquest, the olive tree and its branches were given to colonies to mark their surrender and the end of conflict. Rome’s expansion meant the trees spread further across the ancient world becoming, like wine and gold, a symbol of civilisation itself.

Olive

Farmstead (Olive Grove)
Farmstead (Olive Grove)
(barb_olive_1)
Olive Level 0
Village (Olive Press)
Village (Olive Press)
(barb_olive_2)
Olive Level 1
Town (Mola Olieria)
Town (Mola Olieria)
(barb_olive_3)
Olive Level 2
Pagus (Olive Oil Trader)
Pagus (Olive Oil Trader)
(barb_olive_4)
Olive Level 3
Village (Olive Press)

Building Name

Village (Olive Press)

Level Name

barb_olive_2

Building Chain

Olive

Building Level

2

Create Time

3

Create Cost

1400

Effects

2 food (this_region)
150 wealth from farming (agriculture) (this_building)
+10% wealth from agriculture (all regions)
+2 growth per turn (this_province)
+1 public order per turn (this_province)
80 olive oil (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Steppe Archers
120 Steppe Archers
Steppe Archers
(Ste_Archers)
Missile Infantry
80 Noble Horse Archers
Noble Horse Archers
(Ste_Noble_Horse_Archers)
Missile Cavalry
160 Tribesmen
160 Tribesmen
Tribesmen
(Ste_Tribesmen)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Steppe Horse Archers
Cavalry / Missile Cavalry / (Ste_Horse_Archers)
Steppe Horse Archers
These horse archers can pepper an enemy before moving in for close-combat.
80 360 360 40 125 6 15 9 24 4 13 10 70 30
2
160 Young Axes
Melee Infantry / Melee Infantry / (Ste_Young_Axes)
Young Axes
Youthful courage and desire for glory make up for any shortcomings in axe-skill.
160 190 190 28 26 14 51 15 45 25
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