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Town (Silk Market) Antony's Rivals (Imperator Augustus)Antony's Rivals (Imperator Augustus) Silk Level 3

Town (Silk Market)

As trade routes expand, luxuries become more commonplace.

The trade in luxury textiles in the ancient world was extremely lucrative as clothing and decorative fabrics became a sign of status and prestige. Silk was the jealously guarded secret of the Chinese for over two thousand years. Once the Silk Road was opened in the 1st century BC it proved highly desirable and, although considered by some immoral and decadent, soon became very profitable. Despite this, western cultures did not obtain the secret of making silk for themselves until 550AD.

Silk

Village (Silk Trader)
Village (Silk Trader)
(rome_silk_1)
Silk Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(rome_silk_2)
Silk Level 1
Town (Silk Market)
Town (Silk Market)
(rome_silk_3)
Silk Level 2
Colonia (Silk Road)
Colonia (Silk Road)
(rome_silk_4)
Silk Level 3
Town (Silk Market)

Building Name

Town (Silk Market)

Level Name

rome_silk_3

Building Chain

Silk

Building Level

3

Create Time

5

Create Cost

3000

Require Technology

Advanced Construction Techniques
Advanced Construction Techniques

Effects

-4 food (this_region)
+15% wealth from all commerce (all regions)
200 wealth from local commerce (this_building)
+3 growth per turn (this_province)
+2 public order per turn (this_province)
120 textiles (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Veteran Legionaries
Veteran Legionaries
(Emp_Rom_Vet_Legionaries)
Melee Infantry
160 Vigiles
Vigiles
(Emp_Rom_Vigiles)
Spear Infantry
160 Legionary Cohort
Legionary Cohort
(Rom_Legionary_Cohort)
Melee Infantry
120 Leves
120 Leves
Leves
(Rom_Leves)
Missile Infantry
120 Plebs
120 Plebs
Plebs
(Rom_Plebs)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Vigiles
Melee Infantry / Spear Infantry / (Emp_Rom_Vigiles)
Vigiles
These spear-armed garrison troops are also the town watch, riot squad and firemen.
160 200 200 13 25 11 54 45 45 30
2
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 200 200 29 80 7 7 5 24 3 37 15 45 20
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