Left Panel
Doctor Sagittariorum Antony's Rivals (Imperator Augustus)Antony's Rivals (Imperator Augustus) Military (Training) Level 3

Doctor Sagittariorum

Skill can be passed on, but what of the master\'s feel for bow, breeze, and arrow?

Although a proud people the Romans were never too arrogant to learn from others, particularly where war was concerned. After suffering devastating losses at the hands of expert foreign archers, particularly the Parthians, they decided to enlist large numbers of \'sagittarii\' as auxiliaries. In the east, they even borrowed the same design of composite bow, tipped with horn and bound with animal sinew, from their foreign rivals. Cretan, Syrian, Thracian and Balearic archers joined the infantry auxilia. \'Doctor Sagittariorum\', or \'Master of the Bow\', was the title given to the chief trainer of recruits. Later, mounted archers were recruited from eastern provinces where the locals specialised in this deadly form of warfare.

Military (Training)

Practice Field
Practice Field
(rome_military_buff_1)
Military (Training) Level 0
Practice Castrum
Practice Castrum
(rome_military_buff_attack_2)
Military (Training) Level 1
Armidoctor
Armidoctor
(rome_military_buff_attack_3)
Military (Training) Level 2
Combat Posts
Combat Posts
(rome_military_buff_defence_2)
Military (Training) Level 1
Basilica Exercitoria
Basilica Exercitoria
(rome_military_buff_defence_3)
Military (Training) Level 2
Veterinary
Veterinary
(rome_military_buff_horse_2)
Military (Training) Level 1
Basilica Equestris
Basilica Equestris
(rome_military_buff_horse_3)
Military (Training) Level 2
Target Stands
Target Stands
(rome_military_buff_range_2)
Military (Training) Level 1
Doctor Sagittariorum
Doctor Sagittariorum
(rome_military_buff_range_3)
Military (Training) Level 2
Doctor Sagittariorum

Building Name

Doctor Sagittariorum

Level Name

rome_military_buff_range_3

Building Chain

Military (Training)

Building Level

3

Create Time

5

Create Cost

900

Require Technology

Tactical Drills
Tactical Drills

Effects

-4 food (this_region)
+1 army recruitment capacity (this_province)
+10% missile infantry damage upon recruitment (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units