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Antony's Rome (Imperator Augustus) Antony's Rome (Imperator Augustus) Buildings

Minor Settlement Buildings




Minor Settlement

Village
Civil Settlement
Civil Town
Civil Colonia
Farming Settlement
Farming Town
Farming Colonia
Market Settlement
Market Town
Market Colonia
Minor Settlement
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Village Minor Settlement Level 1
Village
Communities thrive and grow on common ground and interests.
2 1200 +1% wealth from all sources (regions_in_this_province)
50 wealth from subsistence (this_building)
+1 growth per turn (this_province)
+12 line of sight across borders (this_region)
2 Market Settlement Minor Settlement Level 2
Market Settlement
Wine breeds friendship, just as grain brings profit.
3 1800 -1 food (this_region)
+3% wealth from all commerce (regions_in_this_province)
100 wealth from local commerce (this_building)
+2 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
3 Farming Settlement Minor Settlement Level 2
Farming Settlement
No sight can bring such joy as an orchard in bloom.
3 1800 -1 food (this_region)
100 wealth from farming (agriculture) (this_building)
+3% wealth from agriculture (regions_in_this_province)
+2 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
4 Civil Settlement Minor Settlement Level 2
Civil Settlement
"Here, in the shade - it's the perfect spot for a temple to Jupiter."
3 1900 -1 food (this_region)
+2% wealth from all sources (regions_in_this_province)
100 wealth from subsistence (this_building)
+2 growth per turn (this_province)
+1 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
5 Market Town Minor Settlement Level 3
Market Town
"The finest sausages in all of Brundisium, made to our secret recipe!"
5 2700 -4 food (this_region)
+6% wealth from all commerce (regions_in_this_province)
150 wealth from local commerce (this_building)
+3 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
6 Farming Town Minor Settlement Level 3
Farming Town
Competition is the meadow in which profits flourish.
5 2600 -4 food (this_region)
150 wealth from farming (agriculture) (this_building)
+6% wealth from agriculture (regions_in_this_province)
+3 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
7 Civil Town Minor Settlement Level 3
Civil Town
Three Senatorial visits in a month! Nice to see Rome has noticed us at last."
5 2700 -4 food (this_region)
+4% wealth from all sources (regions_in_this_province)
150 wealth from subsistence (this_building)
+3 growth per turn (this_province)
+2 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
8 Farming Colonia Minor Settlement Level 4
Farming Colonia
"You want a taste of the underworld? Visit the cattle sheds at noon."
8 3600 -8 food (this_region)
200 wealth from farming (agriculture) (this_building)
+9% wealth from agriculture (regions_in_this_province)
+4 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
9 Civil Colonia Minor Settlement Level 4
Civil Colonia
"And how do we attract scholars without a library? Perhaps it's time to raise the taxes..."
8 3800 -8 food (this_region)
+6% wealth from all sources (regions_in_this_province)
200 wealth from subsistence (this_building)
+4 growth per turn (this_province)
+3 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
10 Market Colonia Minor Settlement Level 4
Market Colonia
As a town grows it develops expensive new appetites, and there's always a seller.
8 3700 -8 food (this_region)
+9% wealth from all commerce (regions_in_this_province)
200 wealth from local commerce (this_building)
+4 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)