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Settlement (Large Vineyard) Antony's Rome (Imperator Augustus)Antony's Rome (Imperator Augustus) Wine Level 2

Settlement (Large Vineyard)

A growing city is a thirsty city.

Wine has been a big part of western civilisations for thousands of years. The growing and fermenting of grapes began as early 7000BC in what is now the Caucasus. However, much of modern wine culture derives from the practices of the ancient Greeks. To the ancient peoples wine was not so much a pastime as a religion: the goddess Geshtinana in Egypt, Bacchus in Rome and Dionysus in Greece all looked over the produce of the fermented grape. Wherever the Romans conquered they also traded, settled and drank, which accounts for the great spread of viticulture throughout the empire years and the establishment of the major wine regions and grape varieties we know today. However the ancients would have thought us barbaric for drinking wine undiluted; a civilised culture always mixed at least one part wine to two parts water.

Wine

Village (Vineyard)
Village (Vineyard)
(rome_wine_1)
Wine Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(rome_wine_2)
Wine Level 1
Town (Winemaker)
Town (Winemaker)
(rome_wine_3)
Wine Level 2
Colonia (Master Winemaker)
Colonia (Master Winemaker)
(rome_wine_4)
Wine Level 3
Settlement (Large Vineyard)

Building Name

Settlement (Large Vineyard)

Level Name

rome_wine_2

Building Chain

Wine

Building Level

2

Create Time

3

Create Cost

1600

Effects

-1 food (this_region)
+10% wealth from all commerce (regions_in_this_province)
200 wealth from local commerce (this_building)
+2 growth per turn (this_province)
+2 public order per turn (all provinces)
80 wine (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Veteran Legionaries
Veteran Legionaries
(Emp_Rom_Vet_Legionaries)
Melee Infantry
160 Vigiles
Vigiles
(Emp_Rom_Vigiles)
Spear Infantry
160 Legionary Cohort
Legionary Cohort
(Rom_Legionary_Cohort)
Melee Infantry
120 Leves
120 Leves
Leves
(Rom_Leves)
Missile Infantry
120 Plebs
120 Plebs
Plebs
(Rom_Plebs)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Vigiles
Melee Infantry / Spear Infantry / (Emp_Rom_Vigiles)
Vigiles
These spear-armed garrison troops are also the town watch, riot squad and firemen.
160 200 200 60 13 25 11 54 45 45 30
2
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 200 200 60 29 80 7 7 5 24 3 37 15 45 20