Town (Dye Works)Nothing signifies dyeing on a grand scale like a warehouse full of dead snails.
Tyrian purple, also known as Imperial purple, was used to dye royal and ceremonial robes by the ancients as early as 1600BC. It was produced from various molluscs, notably the Murex, and was not only an extraordinary colour but was valued as it did not fade. Incredibly laborious to produce, Tyrian purple took some 12,000 shellfish to extract 1.5 grams of dye. The Phoenicians, whose name even derives from the Greek for purple, traded the dye all across the Mediterranean from cities such as Carthage. Later, of course, its production and dissemination was controlled by the Roman Empire.
Village (Murex Snail Farm)
Purple Dye Level 0
Building NameTown (Dye Works)
Building ChainPurple Dye
Advanced Construction Techniques
Effects-4 food (this_region)
+30% wealth from manufacturing (industry) (regions_in_this_province)
500 wealth from local commerce (this_building)
+3 growth per turn (this_province)
+4 public order per turn (all provinces)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
Provides Garrison Army
|Recruitable Units Lv. 0|
|No.||Unit||Sol.||Costom Cost||Recru. Cost||Unkeep Cost||Ship HP.||Ship Spd.||Msl. Dmg.||Rng.||Sht. /min||Amo.||Mle. Atk.||Mle. Dmg.||Chg.||Mle. Def.||Arm.||HP.||Mor.|
Melee Infantry / Spear Infantry / (Emp_Rom_Vigiles)
These spear-armed garrison troops are also the town watch, riot squad and firemen.
Missile Infantry / Missile Infantry / (Rom_Leves)
Even a poor man can throw a javelin with skill.